Summoning Master (5e Feat)

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Summoning Master

Prerequisites: The ability to summon a creature via a spell
You have mastered the art of summoning. Summoned creatures take on aspects of yourself:

  • Your resistances and immunities.
  • Your walking speed if it's not already higher.
  • An AC equal to your Spell save DC if it's not already higher.
  • Additional hit points equal to your spellcasting ability modifier.
  • All your weapon and armor proficiencies.
  • Your proficiency bonus unless it's already higher.



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