Strider (5e Creature)
From D&D Wiki
Huge monstrosity, neutral evil
Saving Throws Str +7, Con +8
Multiattack. The strider makes three attacks: two with its claws and one with its slam attack.
Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage. If the target is a Huge or smaller creature, it is grappled (escape DC 14). While the target is grappled, the strider cannot use its claw attack on another target.
Slam. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.
Gaze. Ranged Spell Attack: +4 to hit, range 60 ft., one creature. Hit: 7 (1d12 + 1) fire damage.
Striders are huge, dark, long-limbed creatures with massive strides and their gaze can burn anything they see.