Strega (5e Class)
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Creating a Strega
- Quick Build
You can make a Strega quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Strength. Second, choose the Noble background.
As a Strega you gain the following class features.
- Hit Points
Weapons: Simple, Martial
Saving Throws: Strength, Charisma
Skills: Choose 4 from Arcana, History, Insight, Investigation, Perception, Performance, Persuasion, Survival
You start with the following equipment, in addition to the equipment granted by your background:
- Two simple melee weapons
- (a) Dungeoneer's Pack or (b) Explorer's Pack
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You have an innate shield of fire. Starting at 1st level this shield gives you an AC of 8 + Proficiency Bonus + Strength Modifier + Charisma Modifier
Ability Score Increase
When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
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Strega Spell List
You know all of the spells on the basic Strega spell list.
Longiflorum: You create large whitish blue colored spears of fire along the path your weapon passed through. The longiflorum shaped spears then fly at the opponent with a force similar to rockets. The shape of the spears can be changed to increase speed, and it can also be used without your weapon; For all intents and purposes this acts as Magic Missile, changing the damage to Fire.
Red Crown: You create a pentagonal flower similar to a parasol that is able to brush objects aside.
- 1st Level
Livingstone Daisy: You create fire around yourself that rises into the air like a tornado. The fire then turns into a bladed disc of fire that spins at a high speed. The disc then flies at the target while emitting sparks. You have a range of 30 feet and can cast up to 3 of the flying discs. Make a Ranged spell attack for each disc thrown, and on a hit it does 1d4 + your spellcasting modifier. Casting this at higher levels grants you 1 bonus disc per level, or for 2 levels you can use the next highest damage die (d6).0
- 2nd Level
Strelitzia: You create multiple wings on yourself or an ally that grant a fly speed of 30 feet. Casting this at 3rd level or higher grants a bonus speed of 30 feet per level.
- 3rd Level
Amaryllis: You summon a large fireball in front of you and shoot it towards your target within 120 feet. It can be made to explode by saying "Explode." Creatures in a 20ft radius of the blast origin must make a Dexterity saving throw, taking 8d6 Fire damage on a fail, or half on a save. Casting this at higher levels grants you an extra 1d6 per level past 3rd. Alternatively, you could make the fireball smaller and hit a single target for 2x damage, but you must make a Ranged spell attack with a penalty of -5 to the roll, doing no damage on a miss.
- 4th Level
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- 5th Level
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