Squidfolk (5e Race)
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|“||Come on in, the water's great! And I swear I won't ink.||”|
Squidfolk are slimy humanoids that stand about 5 feet tall, and normally weigh about 75-100 pounds. They appear to have a solid body with their head resembling that of a full-sized squid. Their mouth is obscured under their tentacles, and so their speech often garbled with burbling sounds. The color of their smooth, hairless skin is variable, as they have a variety of pigments. Some are flesh colored, others are orange and even red or greyish. While they have a humanoid body with hands and feet, these are covered with suckers, which makes it unpleasant to shake their hand. Their eyes, while small, are complex enough to see in the dark, and they range in light colors.
Squidfolk evolved from normal squid in an ancient time when one of the gods blessed a group of ordinary squid from the Elemental Plane of Water. They then took their newfound bodies and intelligence to make tools and structures underwater, said to rival that of even the triton. Unfortunately, this origin is disputed with a much darker context. There is reason to believe the squidfolk are actually descendants of humans who mated with the spawn of the eldritch Great One Cthulhu. This is a common theory about a lot of cephalopod peoples. But this is unlikely, as squidfolk do not display the sycophantic or psycho nature expected of Great One spawn. On the contrary, they are curious creatures that like to find new techniques to bring home and add to their cities.
Squidfolk tend to live in large cities and towns underwater, sometimes they even live in gigantic structures known as atlores. Squidfolk have no problem eating or hurting normal squid in some circumstances as they see ordinary squid as below them. However, if given the chance they will deny the option of eating squid. Squidfolk usually tend to work as engineers or alchemists, but some don't like knowledge; most of these squidfolk are outcasts and ignored. Some squidfolk followed the triton migration towards the Material Realm out of curiosity. Many have become stranded.
Squidfolk often name themselves after great inventors or engineers in their history. Few choose to name their children otherwise.
Male: Aquastar, Cthulu, Jetster, Inky
Female: Chlorei, Aura, Tulu, Octa
Beings born of squid sentience
Ability Score Increase. Your Intelligence score increases by 2, and your Strength score increases by 1.
Age. Squidfolk reach maturity at age 10 and usually live till around 250 years old.
Alignment. Squidfolk normally tend to have a neutral good alignment or lawful good. Squidfolk rarely ever lean towards evil or chaotic, as their society is very much based on trust.
Size. Squidfolk are about 5-6 feet tall on average. Your size is Medium.
Speed. Your base walking speed is 30 feet. You also have a swimming speed of 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Suction Cups. You have suction cups that you can control at will and can stick easily with immense strength. You have advantage on any skill checks to grab objects or creatures and adhere or climb surfaces.
Ink. You have a built-in self-defense mechanism that allows you to spray ink at your attackers. As an action, you can make a ranged weapon attack against a creature within 15 feet of you, with which you are proficient. If you hit, the creature is blinded until the end of their next turn.
Slimy. You are covered in a layer slime that makes it difficult for other creatures to grab ahold of you. Checks to grapple you roll with disadvantage.
Limited Amphibiousness. You can breathe air and water, but you need to be submerged at least once every 4 hours or take a stack of exhaustion. You gain an additional stack of exhaustion for each hour that passes after if you remain without submersion.
Languages. You can speak, read, and write Common, Aquan, and one other language of your choice.
Random Height and Weight
|5′ 0″||+1d4||75 lb.||× (1d6) lb.|
*Height = base height + height modifier