Squid Hollow (Soul Society Supplement)

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Squid Hollow[edit]

Huge undead (Hollow), chaotic evil


Armor Class 13 (natural armor)
Hit Points 62 (4d12+32)
Speed 30ft.


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 18 (+4) 10 (+0) 14 (+2) 10 (+0)

Saving Throws Str +5, Con +6
Skills Athletics +5
Proficiency Bonus +2
Senses passive Perception 12
Languages common
Challenge 4 (1,100 XP)


Hollow Regeneration. The Squid Hollow regains 2(1d4) hitpoints every minute while in Hueco Mundo.

Reiryoku. The Squid Hollow has 20 Reiryoku.

Reiatsu. The Squid Hollow’s Reiatsu level is 3.

Tear Apart. Whenever the Squid Hollow successfully grapples a creature, it can make an attack with its Beak attack.

Ink Cloud When the Squid Hollow uses Ink Cloud, it can take the dash action as a bonus action.

Reiatsu Empowered. The Squid Hollow’s attacks are counted as magical

Siege Monster. The Squid Hollow deals twice the damage it deals on objects and structures.

Grappler. If the Squid Hollow has a creature grappled then it can make attacks with its beak attack.

Bloody Weapons. If the Squid Hollow lands a beak attack, the target must make a DC 12 Constitution saving throw, on a failure the creature is bleeding until the end of their next turn

Soul Devourer. Whenever the Squid Hollow reduces a creature in Soul form to 0 hit points, it may choose to devour them, regaining reiryoku and hit points equal to the creature's reiatsu level times 5. These Reiryoku and hit points cannot pass their maximum. It can also devour the corpse of a soul who died at max one minute ago.

When a soul is devoured this way, they are killed outright and cannot be revived unless the Squid Hollow is killed by a zanpakuto.

Soul Separator. As part of hitting a creature that's not on soul form, the Squid Hollow can spend 2 reiryoku to separate their soul from their bodies, turning them into a Wandering Spirit for 1 minute or until they die or are knocked unconscious.

Garganta. As an action for 10 Reiryoku, the Squid Hollow may open a portal that transports it to the home of all hollows, Hueco Mundo

ACTIONS

Multiattack. The Squid Hollow can make one unarmed strike attack, this can be replaced with its beak.


Unarmed Strikes.' Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d6+4) bludgeoning damage.

Beak. Melee Weapon Attack: +6 to hit, reach 5ft., one target Hit: 7 (1d6+4) If the Squid Hollow lands a critical hit on a creature, the target is prone.

Ink Cloud as an action the Squid Hollow expels a 20 foot-radius cloud of ink around itself, making the area heavily obscured for 1 minute. Creatures that walk within this ink cloud must make a DC 14 Constitution saving throw, on a failure the creature is blinded until the start of their next turn


Feats

Strong Body .

Mutations

The Squid Hollow has 2 mutations:

Massive Hollow.

Bloody Weapons.

The Squid Hollow has 4 Levels in the ;Hollow class

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