Spider Daedra (5e Creature)

From D&D Wiki

Jump to: navigation, search
This page may resemble content endorsed by, sponsored by, and/or affiliated with the The Elder Scrolls franchise, and/or include content directly affiliated with and/or owned by Bethesda. D&D Wiki neither claims nor implies any rights to The Elder Scrolls copyrights, trademarks, or logos, nor any owned by Bethesda. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Spider Daedra[edit]

Large fiend, chaotic evil

Armor Class 14 (natural armor)
Hit Points 60 (8d10 + 16)
Speed 40 ft., climb 40 ft.

14 (+2) 16 (+3) 15 (+2) 15 (+2) 12 (+1) 15 (+2)

Damage Resistances fire
Damage Immunities poison
Condition Immunities exhaustion, paralyzed, poisoned, unconscious
Senses passive Perception 11
Challenge 6 (2,300 XP)

Nimble. The daedra has advantage on ability checks and saving throws made to escape a grapple or from being restrained.


Multiattack The daedra makes three attacks: one with its bite and two with its Shock Bolt.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. If the creature fails its saving throw by 5 or more, it is paralyzed while it is poisoned. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Shock Bolt. Ranged Spell Attack: +5 to hit, range 30 ft., one target. Hit: 7 (2d6) lightning damage.

Poison Spit (Recharge 6). The daedra spits poison at a creature it can see within 30 feet of it. The target must make a DC 13 Constitution saving throw, taking 22 (5d8) poison damage on a failed save, or half as much damage on a successful one.

Summon Spiderling (1/Day). The daedra summons 1d4 spiderlings. The summoned creatures appear in unoccupied spaces within 10 feet of the daedra.

Spider Daedra(ESO)

Spider daedra are servants of the Daedric Prince of lies, murder, and sex, Mephalla. They are fast, strong and incredibly deadly with a humanoid upper half and an arachnid lower half. They can be difficult to control and should only be summoned by powerful conjuration wizards.

Spider Daedra Picture Source

Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!