Soul Stitched (5e Race)
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"My life began like that of many Soul Stitched, with a crazy guy raising his hands above me shouting 'It's alive!!' at the top of his lungs."
"What did you do?"
"I slugged him, called the guards, applied for a job and now I'm here."
-The famed guard, Harriette Grimes, talking of her birth.
Soul Stitched are a race similar to flesh golems. They were created by stitching and bolting an assortment of many different body parts and brought to life with a thunderbolt that invigorate its muscles with strength and movement.
Differing from a regular Flesh Golems, the intelligence that powers the Soul Stitched are not lesser elementals but actual souls, drawn from the Shadowfell. While these souls has very little memory, if at all of their previous life, this has not stopped many necromancers to attempt to resurrect a loved one in the form of a Soul Stitched. Soul Stitched are only made from human body parts, as the original notes used to create Soul Stitched used human body parts as components, making it difficult to create Soul Stitched out of races of different anatomy.
The Soul Stitched are about the size of humans, if not a little bulkier due to their mismatched pieces, and have skin that is sickly pale, light blue or green depending on the state of the corpse that was used. Soul Stitched were meant to resemble the person the necromancer was trying to resurrect and as such they retain many physical features of a human. They have small black bolts in various parts of their body, which are used to direct the internal electricity in the Soul Stitched, to the appropriate muscles. The body of the Soul Stitched are covered in stitches and scars where different body parts connect and where missing organs were inserted.
Their eyes are usually a bright blue that appears to crackle with energy.
The original Soul Stitched were create by the infamous necromancer Victor Morn. In an attempt to create a intelligent, unstoppable monster. Morn instead created the Soul Stitched known only as The Monster. At first The Monster followed the orders of Morn, however as the months passed The Monster slowly started to rebel against Morn, at first refusing to do his bidding and later actively hunting the necromancer down. Their final confrontation was at Morn's laboratory where The Monster broke Morn's neck and set the laboratory and himself on fire, in an attempt to keep Morn's secrets from other necromancers.
Some of the Morn's notes survived, though not all intact, leading to the creation of the current Soul Stitched.
The Soul Stitched are a rare race to come by and many don't meet another one of their race in their lifetimes. They mostly intermingle with humans, hiding their scar tattered bodies or walking around openly depending on how accepting the settlement is. Rumors speak of a Soul Stitched settlement somewhere in the Underdark, yet such claims are still just rumors and have not been confirmed.
Soul Stitched Names
Soul Stitched mostly take names that are given to them for others. For the lucky and accepted these are mostly human names. However, for those who were shunned and hunted, these names could be insults such as "Monster", "Beast", and "Vile Creature".
Soul Stitched Traits
Corpses, sewn together by stitches, powered by electricity and given intelligence by a snatched soul.
Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.
Age. Soul Stitched "live" for only a short amount of time, mostly powering down after 20 years due to losing the supply of electricity that reanimated them. Soul Stitched can be recharged, however, by a new lightning strike, which can reset their life expectancy to another 20 years.
Alignment. Soul Stitched alignment is varied. They have no natural tendencies but many times the environment after their creation can lead them down one path or another.
Size. Soul Stitched are around the same size as humans but usually weigh more. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Living Construct. Even though you were constructed, you are a living creature. You are immune to disease. You do not need to eat or breathe, but you can ingest food and drink if you wish. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Corpse Born. You have vulnerability to fire damage.
Undead. Your creature type is undead despite the fact you are living. You have advantage against saving throws that target undead creatures. However, like other undead, you cannot regain hit points as a result of spells like cure wounds.
Lighting Absorption. Whenever you are subjected to lightning damage, you take instead take no damage. If it was from a 1st level or higher spell, regain a number of hit points equal to the lightning damage dealt. Lightning damage from all other sources, you gain as temporary hit points.
Languages. You can speak, read and write Common and one other language of your choice.
Random Height and Weight
|Base Height||Height Modifier||Base Weight||Weight Modifier|
|4′ 8″||+2d10||140 lb.||× 2d4 lb.|