Snithernash (5e Creature)
Snithernash[edit]
Large monstrosity, any chaotic alignment Armor Class 14 (natural armor)
Skills Deception +4, Stealth +5 Squeeze. The snithernash is treated as a Small creature when determining if it can fit into a space. ACTIONSMultiattack. The snithernash makes two attacks: one with its bite and one with its claws. It can replace the bite attack with its Memory Slurp. Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (3d4 + 2) piercing damage. Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (2d6) slashing damage. Memory Slurp. The snithernash attempts to drain the memories of a creature it can see within 5 feet of it. The target must make a DC 11 Constitution saving throw. On a failed save, the creature forgets the past 10 (1d10 + 5) hours. On a successful save, the creature is immune to the snithernash's Memory Slurp for 24 hours.
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The snithernash is a soft, flexible pseudomammaloid with a tough, elastic inorganic skin and serpentine spinal column, constantly contorting and rippling with an almost weightless grace. Carnivorous, it prefers to prey on small avians, rodents and reptiles, easily pursuing prey into tight hiding spaces. |
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