Sneak Army (5e Creature)
Sneak Army[edit]
Gargantuan fiend (heartless), chaotic evil Armor Class 20 (natural armor)
Skills Perception +8, Stealth +10 ACTIONSMultiattack. The sneak army makes two attacks: one with its tongue and one with its bite or claws. Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage. Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage. Tongue. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage and 8 (2d8) poison damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the sneak army can't use its tongue on another target. Swallow. The sneak army makes a bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the sneak army, and it takes 14 (4d6) acid damage at the start of each of the sneak army's turns. The sneak army can have only one target swallowed at a time. BONUS ACTIONSNimble Escape. The sneak army takes the Disengage or Hide action. Superior Invisibility. The sneak army magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the sneak army wears or carries is invisible with it.
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