Slugfolk (5e Race)
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Slugfolk are a simple people, who have a connection to the eldritch gods intertwined with their creation.
Slugfolk have humanoid bodies and forms with heads very similar to slugs. Large eye stalks protrude from the head, leaving the meaty body. Slugfolk have 4 stubby fingers with bodies coated in slime. Slugfolk can have colors and designs ranging from plain brown, to eloquently designed red colors. They also have short thick tails and small mouths surrounded by 2 large petipalps.
The slugfolk have very little history with other races besides the wood elves. Many hamlets and villages are formed by the slugfolk yet very few civilizations have been made. The few civilizations created fell prey to social uproar. When the lower class plain colored worker slugs resist against the brightly colored nobles. Slugfolk are eldritch creations, formed by the deep gods used as servants. Eldritch magic is praised throughout slugfolk history. Slugfolk architecture tends to be mainly stone based and curved. Circular buildings and short ceilings have been popular throughout their history.
Slugfolk praise the eldritch gods. From the day of birth to the day of death. Slugfolk are taught to love and praise the deep gods. Plainly colored and designed slugfolk are set in their lives as workers unless they're born with natural magic. While brightly colored, fancily designed slugfolk are praised and live as nobles. Though bright slugfolk tend to abuse the power, plain worker slugs have been known to revolt and fight back. In slugfolk society cuisine is very poorly developed. Slugfolk can digest and eat nearly anything as they burn it first with their acidic saliva. Gumbos and soups have been thoroughly developed as they can be tasted and easily eaten by slugfolk. While avoiding combat, they have developed crude weapons and armor.
Male: Krell, Gobb, Survan, Draegus, Secrus, Poridos, Couliten, Dherenge, Hromgald, Yalden
Female: Kervian, Xecrophage, Grupsam, Hurndes, Fearyn, Baedriess, Jekralem, Kuldaea, Prondarem, Hunvien
Ability Score Increase. Your Constitution score increases by 2, and your Strength score increases by 1.
Age. Slugfolk mature at age 20 and live up to 450 years old
Alignment. Due to their aversion to combat, slugfolk tend towards good alignments
Size. Can be up to 4 and a half feet tall to 5 and a half feet tall
Speed. Your base walking speed is 25 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Tremorsense. You have tremorsense out to 60 feet.
Sticky slime. Due to your sticky slime you have a climbing speed of 10 ft
Acid spit. Once per long rest you can vomit acid in a 10 ft cone. This has a dex save of 15 and does 1D12 acidic damage
Natural colors. Due to your full, lower toned colors you have advantage on stealth checks.
Languages. You can speak, read, and write Common and one other language of your choice.
Subrace. Bright slug
Bright colors, and meatier fatter build
Ability Score Increase. +2 to Intelligence and +1 to Wisdom.
Bright colors. Due to your bright, friendly colors you have advantage on Charisma checks but disadvantage on Stealth checks.
Commune with the deep. Can speak, read, and write in deep speech.
Gift of the eldritch. Pick two cantrips from the warlock spell list.
Slippery slime. You have advantage on checks to escape grapples.
Random Height and Weight
|5′ 0″||+1d12||150 lb.||× () lb.|
*Height = base height + height modifier