Slavelord Abdula (5e Creature)
Slavelord Abdula[edit]
Medium humanoid (human), neutral evil Armor Class 16 (chain mail)
Proficiency Bonus +3 Overseer. Abdula has advantage on opportunity attacks. Additionally, when Abdula uses his reaction to perform an opportunity attack, he may do so again without needing to use a reaction until his next turn. Reactive. Abdula can take one reaction on every turn in a combat. Ward. Attacks against Abdula have disadvantage if he is within 10 feet of a creature subordinate to him. ACTIONSMultiattack. Abdula makes three attacks. Superior Bullwhip. Melee Weapon Attack: +6 to hit, reach 20 ft., one target. Hit: 8 (1d10 + 3) slashing damage. Lashstorm. If Abdula used Prepare Lashstorm on his previous turn, he performs a Lashstorm. He strikes with his whip and deals 27 (5d10) slashing damage to each creature of his choice within 20 feet of him. BONUS ACTIONSPrepare Lashstorm. If Abdula didn't use Prepare Lashstorm or Lashtorm on his previous turn, he prepares a lashstorm. Players can see him prepare a grand attack. REACTIONSMeatshield. When Abdula is the target of an attack, he can use his reaction to swap locations with a creature within 5 feet of him; that creature becomes the new target of the attack in question. LEGENDARY ACTIONSAbdula can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Abdula regains spent legendary actions at the start of his turn. Move. Abdula moves up to half his speed. |
The cruel proprietor of an underworld slave trade, Abdula is the purest form of evil, treating human life as little more than a product for his personal gain. He dwells at the heart of his operation, to be fought beneath a ceiling of caged slaves. |
Back to Main Page → 5e Homebrew → Creatures