Skullhound (5e Race)

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Skullhound[edit]

Physical Description[edit]

Skullhounds are anthropomorphic canines that have a skull as their face and have other bones exposed or visible(such as the rib cage, spine, and the bones in their hands and feet). Their fur tends to be short all over their body except around their neck, their fur varies in color depending on the region they come from. Skullhounds also have non-retractable claws and sharp teeth, as well as pointed ears on the top of their head and a tail. Due to their unsettling appearance, they are sometimes discriminated against or even hunted down as monsters.

History[edit]

[w.i.p.]

Society[edit]

[w.i.p.]

Skullhound Names[edit]

Skullhounds usually use names from other canine or human cultures

Skullhound Traits[edit]

Anthropomorphic canines with skulls for faces
Ability Score Increase. Your strenght score increases by 1 and your wisdom score increases by 1.
Age. -Skullhounds reach maturity at age of 14 and can live up to 70 years. demon skullhounds can live up to 490 years.
Alignment. Skullhounds are usually of the nuetral nature. demon skullhounds are usually chaotic or evil.
Size. Skullhounds vary in height and build, and range around 5 to 7 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray
Claw and Fang. You can make a bite or claw attack, dealing 1d4 piercing or slashing damage. you are proficient with this attack.
Illusionist. You know the minor illusion cantrip. When you reach 3rd level, you can cast the alter self spell once per day. When you reach 5th level, you can also cast the major image spell once per day. Wisdom is your spellcasting ability for these spells.
Languages. You can speak, read, and write Common and one other language of your choice.
Subrace. Choose one between Urban, wild, and Demon

Urban[edit]

Ability Score Increase. +1 to charisma
Entertainer. You gain proficiency in the performance skill and with one instrument
Jack of trades. You are proficient in a kit or tool of your choice.

Wild[edit]

Ability Score Increase. +1 to dexterity
Survivalist. You gain proficiency in the survival skill
Silent hunter. You gain proficiency in the stealth skill, you also gain proficiency with the shortbow and longbow.

Demon[edit]

Ability Score Increase. +1 to strenght
Burned coat. You Gain Resistance to fire damage
Terrifying Image. You gain proficiency in the intimidation skill. Up to half times you Cha. mod rounded up per day you may cause your enemy to see horrifying images, they must make a 10+proficiency bonus+cha mod, if they fail they become frightened

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5′ 6″ +2d8 inches 160 lb. × (10d8) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)



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