Skeleton Dragon (5e Creature)

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Skeleton Dragon[edit]

Gargantuan undead, neutral evil


Armor Class 22 (natural armor)
Hit Points 266 (13d20 + 130)
Speed 40 ft., climb 40 ft., fly 80 ft.


STR DEX CON INT WIS CHA
27 (+8) 14 (+2) 30 (+10) 15 (+2) 10 (+0) 10 (+0)

Damage Vulnerabilities bludgeoning
Damage Resistances fire
Damage Immunities cold, necrotic, poison
Condition Immunities exhaustion, poisoned
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 10
Languages understands the languages it knew in life but can't speak
Challenge 13 (10,000 XP)


Limited Telepathy. The skeleton can magically transmit simple messages and images to any creature within 120 feet of it that can understand a language. This form of telepathy doesn't allow the receiving creature to telepathically respond.

ACTIONS

Multiattack. The skeleton makes four attacks: one with its bite, two with its claw, and one with its tail.

Bite. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 19 (2d10 + 8) piercing damage. The target's hit point maximum is reduced by an amount equal to the damage taken, and the skeleton regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Claw. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Tail. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.


The work of necromancers can be quite terrifying if left unchecked. Necromancers got their hands on dragon bones and this is an example of what can happen to the remains of such a creature if they are not properly hidden.
Though a skeleton dragon has been animated to serve a dark master, it still retains much of the intellect and personality it had in life. It can no longer use a breath weapon or speak, but its bite drains life energy and it can use simple telepathy to transmit its emotions to those around it.

Undead Nature. A skeleton dragon doesn't require air, food, drink, or sleep.


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