Skeksis (5e Race)
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Rotting avians of the desert.
Skeksis are avian humanoids whose bodies slowly decay away. Skeksis are fairly tall creatures with giant black crow wings and beige colored skin that is forever decomposing under their armor/robes. Their heads look like either a beaked or reptilian skull, and their arms are usually long and lanky.
The skeksis have been known to scour deserts as far back as history can remember. It is told through stories that an evil god once attempted to create life out of a humanoid corpse and a crow, and although successful, was disappointed in the result so the god cast out their creation into the world. Since then, skeksis have wandered the Material Plane, with bodies that slowly decay to nothing on them.
Skeksis usually live in roaming groups of pillagers or bandits in plains and deserts. Most skeksis that are found to be too kind hearted within the roaming group of skeksis are abandoned as far away from the civilization as possible where they must attempt to flee the group or be hunted by the other skeksis for enjoyment. Due to the accelerated decomposition of their bodies, many skeksis constantly search for ways to prolong their lives through healing and other darker magic's like necromancy.
Although few know what a skeksis is, when confronted with one, most regard skeksis with disgust due to their horrid appearance and the ever consent scent of death that lingers around them. The very few skeksis who do live in cities tend to almost exclusively live on the fringes of society, scrounging whatever they can do stay afloat.
Male: Vre'Hemi, Klenski, Shranoph, Klenzik, Joraz
Female: Shre'kele, Vlensii, Rhisza,
Skeksis are a race of ever decomposing avian-based humanoid monstrosity mix.
Ability Score Increase. Your Dexterity score increases by 1, and your Wisdom score increases by 2.
Age. Skekis usually live up to around 40 years of age.
Alignment. Anywhere from true neutral to chaotic evil.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet. You have a flying speed of 25 feet.
Death Sight. When looking at a creature, you can instantly tell whether it is dead, undead, or alive(this does not work on constructs).
Eternal Decay and Disease. You know the skeksis foul decay cantrip. When you reach 3rd level, you can cast the inflict wounds spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the blindness/deafness spell once with this trait and regain the ability to do so when you finish a long rest. Wisdom is your spellcasting ability for these spells.
Languages. You can speak, read and write Common and Auran.
Random Height and Weight
|Base Height||Height Modifier||Base Weight||Weight Modifier|
|5′ 8″||+ 1d6 in||45 lb.||x2d4|