Skaven Grey Seer (5e Creature)

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Skaven Grey Seer[edit]

Medium humanoid (skaven), neutral evil


Armor Class 16 (scale mail)
Hit Points 104 (16d8 + 32)
Speed 40 ft.


STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 13 (+1) 18 (+4) 16 (+3) 18 (+4)

Saving Throws Con +5, Wis +7, Cha +8
Skills Arcana +8, Insight +7, Perception +7, Persuasion +8
Senses darkvision 60 ft., passive Perception 17
Languages Common, Queekish
Challenge 9 (5,000 XP)


Keen Smell. The skaven has advantage on Wisdom (Perception) checks that rely on smell.

Spellcasting. The skaven is a 10th-level spellcaster. His spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The skaven has the following spells prepared:

Cantrips (at will): guidance, pain, poison spray, resistance, thaumaturgy
1st level (4 slots): detect magic, idea, ray of fatigue, ray of sickness, sleep
2nd level (3 slots): blindness/deafness, ray of enfeeblement, see through other eyes
3rd level (3 slots): slow, stinking cloud
4th level (3 slots): blight, burning blood
5th Level (2 slots): contagion, rain of blood

ACTIONS

Warplock Staff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage and 7 (2d6) necrotic damage or 4 (1d8) bludgeoning damage and 7 (2d6) necrotic damage if wielded with two hands.

Warpstone Powder. The skaven can use an action to consume one dose of Warpstone Powder. When the skaven does so, he takes 10 (3d6) necrotic damage. This damage cannot be reduced or avoided by any means. For 1 minute, whenever the skaven makes a spell attack roll, he gains a +2 bonus to the roll, and his spell save DC is increased by 2. Additionally, if the skaven casts a spell that deals necrotic damage, that spell deals an additional die of its damage.


The Grey Seers of the Priesthood are the chosen grey-furred emissaries of the Great Horned Rat, unholy prophets of ruin and destruction capable of channeling eldritch energies in destructive ways, levelling armies with lightning, or summoning ravening swarms of rats, all for the sake of furthering the Skaven cause and bring about the Great Ascendancy of their foul deity. As chief agents for the Horned Rat and the Priesthood dedicated to his worship, Grey Seers wield tremendous influence amongst the clans, and only a fool would ignore their council and to inquire the wrath of the Horned Rat's chosen.
The spiritual leaders of the Skaven Under-Empire, these grey or white ratmen are born with tiny horns that, along with the colour of their fur, mark them as the chosen of the Horned Rat. Cloistered away from the rest of the Under-Empire, they are tutored in the Lore of the Ruin. Much of their time is spent in prayer to their horned god, seeking his favour and guidance against those that would seek to undermine him.



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