Sizer (5e Race)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Needs more fleshing out on the society section maybe. Many races live alongside humans and they have more to say. The history section is also a bit specific so that could make it hard to implement into a game.


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Scales.png This page is of questionable balance. Reason: Truesight out of the gate is generally a no-no for player races. The size changing is strange and cumbersome. Consider taking from the firbolg's spellcasting and the shifter's shifting to better write size changes and gaining temp hit points.


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Sizer[edit]

Five large men back a pointy-eared human down an alley. "Give us your money!" one of the Thugs said. Then small man responds "I'd rather not." The five men watch in awe as the small man shrinks to the size of a bug and runs straight under them.

Physical Description[edit]

They look like half-elves, whatever their size may be. They often wear Sizer Vestments, magical items made by their masters of lore. The clothes change size with them.

History[edit]

The Sizers are descendants of humans, elves, magic, and flying bread. Once, a group of campaigners entered the Feywilds, met immediately by the Feywarden elves. They eventually broke bread together. Later that night, the wizard of the group awoke to a strange sound in the night. The wizard attempted to cast a minor spell, but it failed and all of their food went flying, notably the bread. A piece of magical bread hit a pair of human and elf, and they merged. Hence was born the first Sizer. 4 others were made by the same manner.

Society[edit]

The Sizers lack society and mingle in human society.

Sizer Names[edit]

Sizers use human and elven names.

Sizer Traits[edit]

Sizers. The one race who's size is variable.
Ability Score Increase. Your Constitution score increases by 2.
Age. Sizers mature at age 20, with the Small ones living to 400, and the Large ones live to 200, due to the lack of their heart's capability to pump blood for someone so large.
Alignment. Sizers alignments completely varry.
Size. Sizers vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium." Special considerations need to be made for races that are not Small or Medium.
Speed. Your base walking speed is generally 30 feet.
Truesight. A creature with truesight can, out to a specific range, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceives the original form of a shapechanger or a creature that is transformed by magic. Furthermore, the creature can see into the Ethereal Plane. 30ft
Languages. You can speak, read, and write Common, Elvish and one other language of your choice.
Subrace. Choose between Small or Large.


Small[edit]

Ability Score Increase. Your Dexterity score increases by 1.
Size. You are Small.
Grow. As an action, you may grow to Medium size. You can only do this while you are Small, not Tiny. You gain 2 temporary hit points per level. These hit points are lost when you shrink. You can use this trait once per long rest.
Shrink. As an action, you may shrink Tiny. You can only do this while you are Small, not Medium. You gain 15 feet of movement. You lose this additional movement when you change size again. You can use this trait once per long rest.
Resize. You return to Medium. You can do this twice per long rest.

Large[edit]

Ability Score Increase. Your Strength score increases by 1.
Size. You are Large.
Grow. As an action, you may grow to Huge size. You can only do this while you are Large, not Medium. You gain 5 temporary hit points per level. These hit points are lost when you shrink. You can use this trait once per long rest.
Shrink. As an action, you may shrink Medium. You can only do this while you are Large, not Huge. You gain 10 feet of movement. You lose this additional movement when you change size again. You can use this trait once per long rest.
Resize. You return to Large. You can do this twice per long rest.


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