Shifter Fey (5e Race)

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Shifter Fey[edit]

Fey who shapeshifts into any of the bloodline animals.

Physical traits[edit]

Tall, muscular, Fey with elven like features, who shapeshifts into a few bloodline animals.

History[edit]

Not much is known about the shifter fey but they are very secluded Northern race, unwelcoming to outsiders and tend to war between the three Clans using magic shapeshifting abilities and ancient warrior training past from elder to elder.

Society[edit]

Unwelcoming to outsiders and tend to war between the three Clans using magic shapeshifting abilities and ancient warrior techniques past from elder to elder. Few have seen this fey race and survived. At the age of ten the elders of each clan decide which clan you belong to regardless of family and exile you to all other clans other than your chosen clan.

Shifter Fey Traits[edit]

Often mistaken for lost feral animals
Ability Score Increase. All Shifter Fey get +2 in Constitution plus what ever they get from their subrace.
Age. They mature like humans, but after that they start to age slowly like elves. Their max age is around 1,200 but most die long before then.
Alignment. There is no set alignment other than they tend to be chaotic.
Size. Their height can vary from 6 to 7 feet tall. Your size is medium. 120-260 lbs.
Speed. Your base walking speed is 35 feet. In Forest/snow biomes they can run 45 ft due to knowledge in these areas, and in difficult terrain they maintain speed.
Superior Darkvision. You can see in dim light within 125 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Warm body. You have resistance of +1 AC to cold damage, thanks to the years of living in cold but a -1 AC to fire damage.
Trance. Fey don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Fey Ancestry. You have advantage against being charmed, and magic can't put you to sleep.
Secluded Race. -1 to Charisma due to race seclusion
Shifter. From Birth due to the mysterious and semi magical essence surrounding this race you have been able to morph into one animal as a bonus action (tiger,bear,wolf,boar, and at lvl. 10 you morph into a dire tiger, dire bear, winter wolf, dire boar) , and it acts as Lycanthropy except you cant infect anyone else, full shifter fey, hybrid, or full animal are your morph options.Your fur is the same color as your hair. You can turn back with another bonus action. When you transform your hit points change but you keep any damage taken, and any equipment you are wearing is unusable.
Languages. Elven, Common
Subrace. Fallen, Sun, Moon.

Fallen Clan[edit]

The Fallen have been exiled from the other two due to this clan's ability to use magic.

Ability Score Increase. you gain +2 to Wisdom and +1 to Intelligence.
Wizard exile. +1 to spell proficiency.

Sun Clan[edit]

The Sun Clan have been exiled fromt the other clans due to this clan's ability to use melee weapons and armor.

Ability Score Increase. you gain +2 to Dexterity and +1 to Strength.
Soldier exile. +1 Proficiency with all melee weapons.

Moon Clan[edit]

The Moon Clan have been exiled from the other two clans due to this Clans ability of tracking and ranged weaponry

Ability Score Increase. (you gain +2 Intelligence and +1 to Dexterity.
Ranger exile. proficiency of +1 with all ranged weapons.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ ″ + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


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