Sheep of Holding (5e Creature)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Incomplete. See the 5e Creature Design Guide if you need help.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Sheep of Holding[edit]

Small beast, unaligned


Armor Class 10
Hit Points 3 (1d6)
Speed 30ft


STR DEX CON INT WIS CHA
12 (+1) 10 (+0) 11 (+0) 2 (-4) 10 (+0) 5 (-3)

Senses passive Perception 10
Languages
Challenge 0 (0 XP)


Sure-Footed. The sheep has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Breathing Room. Living things requiring air can breathe inside the extraplanar space of a Sheep of Holding without a time limit.

Continuous Wool. The extraplanar space is continuous through each living sheep's wool. Each sheep has it's own extraplanar space.

The space and holding sizes can be calculated as follows:

Interior Space = (Height (feet) * Length (feet)) * 8

Holding Weight = Weight (pounds)1.5


Base Values

Sheep Height = 3.83 feet

Sheep Length = 4.17 feet

Sheep Weight = 240 pounds

Interior Space = 127.77 square feet

Holding Weight = 3,718 pounds

Sheep Dimensions & Drawings


Sheep of Holding v1.jpg

Normal sheep have wool; big, fluffy, floofy wool. However some sheep are more floofy than others. Inside the curls of wool of certain enchanted sheep there is extra-dimensional space. These enchanted sheep are one of the sources of the famous Bag of Holding. Any humble sheep can become a Sheep of Holding after undergoing a specific, transformative set of circumstances. If successful, the sheep will grow a mustache and a golden monocle to set it apart from the rest of the flock.


Creating a Sheep of Holding

Equipment Needed

1. A Sheep

2. Astral Shears

3. A leash/lead made from the Chains of a Chain Devil (Kyton)

Process

1. Cast Astral Projection on a selected sheep to transfer it to the Astral Plane.

2a. Cast Astral Projection on the shearer while holding sheep shears. (They will be projected with you).

OR

2b. Enter the Astral Plane while holding Astral Shears.

3. Shear the astral projection of the selected sheep.

4. Once the sheep is shorn/sheared and returned to the Material Plane, allow 1 month to pass. If a sheep has successfully transformed into a Sheep of Holding, a monocle and mustache will form on its face.

5. Affix a leash/lead made from the chains of a Chain Devil (Kyton) to create a limiter effect on the Sheep of Holding's power.

WARNING: If either an improper lead/leash is affixed or the proper leash/lead is not affixed, a newly created Sheep of Holding will begin transforming into a Super Intelligent Sheep.



Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!


Advertisements: