Shas'vre in XV25 Stealthsuit (5e Creature)

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Shas'vre in XV25 Stealthsuit[edit]

Medium humanoid (t'au), any neutral alignment


Armor Class 18 (XV25 Stealthsuit)
Hit Points 59 (7d8 + 28)
Speed 30 ft., fly 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 24 (+7) 18 (+4) 16 (+3) 16 (+3) 8 (-1)

Saving Throws Dex +13, Wis +9
Skills Acrobatics +13, Athletics +10, Deception +5, Medicine +9, Nature +9, Perception +9, Stealth +13, Survival +9
Proficiency Bonus +6
Senses darkvision 60 ft., passive Perception 19
Languages Common
Challenge 6 (2,300 XP)


Keen Sight. The battlesuit has advantage on Wisdom (Perception) checks that rely on sight.

Failsafe Detonator when The battlesuit hit points reach 0, battlesuit make a dexterity saving throw with a DC of 20. If it passes, every entity within 5 feet of the the battlesuit must make a dexterity saving throw whit a DC of 18 or take 6d10 fire damage, half if they pass.

Counterfire Defence System. The battlesuit doesn't have disadvantage when using its range weapons with an opponent adjacent.

Mont'ka hunting tactics Once per turn, The battlesuit can deal an extra 9d6 damage when it hits a target with its fusión blaster attack and has advantage on the attack roll

Cunning Action The battlesuit can take a bonus action on each of it turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.

holographic disruption field (passive mode) Every time an entity uses divination magic or magical scrying sensors to reveal the battlesuit position or know if the battlesuit are in a place, it has disadvantage or you have advantage saving from the spell.

ACTIONS

holographic disruption field (active mode). the battlesuit can use its bonus action to act as if under the effects of the invisibility spell, only instead of requiring concentration, the spell can last up to a maximum of one minute. This gives the battlesuit advantage on Stealth checks. Additionally, while you have this effect active, any entity that tries to detect you by hearing has disadvantage.

fusión blaster. Ranged Weapon Attack: +15 to hit, range 20 ft., one target. Hit: 18 (1d20 +7) force damage. however if The battlesuit attack an enemy within 10 feet or less the attack gains an extra +15 force damage.

Punch. melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage.


Shas'vre is the highest title a Fire Warrior soldier can have, it means being a hero of the t'au Empire and the tau'va, thanks to that their versions of the XV25 Stealthsuit have a couple of special weapons and improvements that are only entrusted to them.

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