Shadowborn, 2nd Variant (5e Race)
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Shadowborn, (Ghost Variant)
The man was in the strongest cell they had. The cell had a steel door with only a small window and walls made of steel, a stone floor, all the strongest things they had access to, and he still got out. they never even saw him leave he simply vanished like a ghost. All of his things went missing similarly from the prisoner's goods. After that, no one had ever seen him again.
Shadowborns take on forms that resemble how they looked in life. Their face is made to appear as if pristine in life but other parts of their body have pitch-black marks where former scars would be. While in their shadow form their movements produce slight black mist as they appear more ghostly and dark when they go out of shadow form they look as if all the mist coalesces into their body as the color returns to them
Shadowborns usually don't make their existence know because of the uproar it would cause however they do manage to their work and their bodies are in essence on loan to them from either a loan shark of a devil or a god who held mercy for you.
A Shadowborn is not a single race, it is not a people, it is akin to being a ghost, anyone can become one because everyone will die. A shadowborn is a second chance at life without becoming incorporeal. They are a hybrid of a ghost and a person, taking the best traits of each.
Shadowborn usually can remember their names when they become Shadowborn.
Male: Typical Male names from your base race.
Female: Typical Female names from your base race.
Ability Score Increase. Your Constitution score increases by 2 and one score of your choice increases by 1.
Age. Shadowborn do not age and they live until their mission is complete
Alignment. Typical age of chosen base race
Speed. Typical movement speed of your chosen race
Base Race. You Choose one race and that is your base race, you gain the racial bonuses that are not spellcasting from your base race. Your choice of base race impacts various parts of your character.
Mission. You have one mission that the DM can help you select after you complete the mission you have until the next dawn to say goodbye to people because when the light of the rising sun touches you your body will dissipate and all items on your person will be dropped
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Shadow Form. You may use a bonus action to enter your shadow form. You can move to any shadow within 15ft of you while in this state and you are hidden to all enemies who don’t have darkvision while in shadow and in this state.. You may pass through living and nonliving matter and end your turn in nonliving matter. While in this form you do not need to breathe. If you end your turn in another creature's space you are repelled 5 ft from one another and both take 1d4 bludgeoning damage. You are able to call forth either a dagger, Longsword, or Bow(of either size) in either hand and you are unable to use your physical weapons. You become vulnerable to radiant damage, and you gain a +1 to your AC. This form lasts until you reach 0 hit points, 1 hour passes or you end it as a bonus action, and you may do this a number of times equal to your proficiency bonus. You regain all uses on a long rest.
One With Darkness. You have Resistance to Necrotic and Poison Damage
Languages. You can speak, read, and write Common and one other language that your base race knows.
Subrace. Plague-Bringer, Second Life, Forgettable, Durable Form.
Baneful Steps. You deal an extra 1d6 necrotic damage while in shadow form and when walking through living material. Additionally, when walking through living material you impose a Constitution Saving Throw, against 8 + Constitution Modifier + Proficiency Bonus on a failed saving throw the target is poisoned.
Former Self. You gain one skill proficiency and one tool or language proficiency.
True Shadow. You Gain proficency in the stealth skill and can always summon the dagger that you summon in shadow form
Durable Physicality. You Gain +2 AC instead of one and 1d6 + Your Proficiency Bonus in Temporary Hit Points that last until you leave your shadow form.
Random Height and Weight
Your Height and Weight are dependant on your base race.
When creating a Shadowborn character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.
|1||I am very cold. Both as a person and physically.|
|2||I hate being mean to literally anyone.|
|3||All who oppose me probably have a point but I'm still going to be mad about it.|
|4||I want to be known for what I do not who I am.|
|5||Those who would abuse the weak must answer to me.|
|6||I work till I die and then I keep working.|
|7||My Loyalties are to my Friends and Food even though I don't need to eat.|
|8||People are afraid of death and I find that strange.|
|1||People Deserve to be treated as they act.(Good)|
|2||My Mission is complete that is all I can ask.(Neutral)|
|3||I'm Back and this time I'm Gonna live it up beyond belief and no one will stop me (Chaotic)|
|4||When I say I'll do something, I won't stop until it is done.(Lawful)|
|5||I am beyond gods and mortals. I have acsended.(Evil)|
|6||I will not squander this second chance at living a life I can be proud of. (Neutral)|
|1||I had a Significant other who died with me, I hold them forever in my heart.|
|2||Everyone is my friend until proven otherwise.|
|3||My Fortune was taken from me, I'll rob them of everything.|
|4||My Loyalties last as long as the gold flows|
|5||When I see my friends suffer I suffer.|
|6||My Hobby in my past life in my passion in this one|
|1||I am Obsessed with a particular item and if I see it there is a chance to get more I'll take it.|
|2||I am Pyromaniac but who wouldn't be fire is so pretty.|
|3||I am always right. even when I'm wrong, I'm right.|
|4||I am very eas- oooooh shiny|
|5||. . .(I am mute unless I feel I must speak)|
|6||I sometimes go beyond the lines of a joke.|