Serene (5e Race)
From D&D Wiki
"It has been said that entire armies could be turned by the beauty of a single woman, but not until I met her, did I truly understand what that meant." -Dorin Farbeck, Commander of the ninth legion.
The Serene are strictly female and an extremely rare breed as they are the offspring from a Seraphim and Siren. The Serene are absolutely stunning creatures and appear almost entirely human. They have medium but lithe builds with curves in all the right places. They have fair skin, completely free of blemishes with eye color that will vary between pitch black, deep purple, or pale blue. Their hair is very soft, always has a natural sheen and can range from poker straight to moderately wavy. Hair color has been seen to range from platinum blonde to the deepest black.
|Lady Galadwen in sleeping Gown. Pinned by Wendy Mills on pinterest|
A Siren once stumbled upon a fallen Seraphim and was immediately taken in by its beauty. Expecting a normal Siren birth, the mother was shocked when the child was born with seemingly no Siren traits at all. While the child was amazing and held some strange allure, the Siren could not raise the child in her environment and sent the child to live among other mortals. The Seraphim sensed their own heritage within her and watched over this child with keen interest. It wasn't until she came of age that they realized what she would be.
She was a child that never cried because her own voice caused her such pain. Her beauty though would be unsurpassed by any others. This was the matron of all other Serene. The continuation of the species with mostly human males has left the Serene appearing mostly human. If the father of the child happens to be Elven, the child may have slightly pointed ears. Thanks in part to their heritage and genetic mingling with Elves in the past, the Serene have wielded some unexpected magical prowess. A Serene with child will become especially overprotective and know that her child is always another Serene.
Their almost mute nature makes it harder for them to socialize at a normal level. Elves, however, respect the beauty they possess and their quiet, often timid, nature. Their unrivaled beauty frequently makes them the target of unwanted advances and the ability to defend themselves has become an absolute must. Some Serene have been victims of vicious jealousy from other women in smaller towns as their men become enthralled by a serene's presence. A Serene will generally try to make friends with a group of people that she can implicitly trust and stick by their side to prevent these negative interactions.
Serene names tend to be very succinct because of their inability to speak them aloud. They tend to use soft verbal sounds unlike the harsh sounds found in Dwarven names.
Female: Amelie, Brie, Dahlia, Elle, Fiona, Helena, Luelle, Mareen, Rosalie, Selene
Surname: Surnames are very rarely used and are often taken from the father.
Your beauty as a female is unparalleled by Human and Elven standards. This beauty coupled with your magnanimous aura give you a massive Charisma boost. Your voice can be the most enticing and dangerous aspect of who you are.
Ability Score Increase. Your Charisma score increases by 2, and one other ability score increases by 1.
Age. Your physical maturity happens between the ages of 14 and 20 depending on the father's race; the more exotic the race, the longer maturity may take. You have the potential to live up to 180 years. If reaching the age of 100 and not having bore a child, the maternal desire will take hold of you. A Serene's gestation for a child is 4 months.
Alignment. Serene tend toward good if at all and favor the virtues of freedom.
Size. Serene tend to stand between 5 and 6 feet tall and weigh between 120 and 170 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Telepathic Communication. You know the message cantrip and can cast it as a bonus action, in addition, you do not require verbal components and may communicate telepathically.
Serene Melody. Your voice has intense power behind it. You can use your voice similar to the thunderwave spell and can cast it once using this trait. However, the damage type is force instead of thunder. When you reach 3rd level, you can cast the charm person spell once and need to finish a long rest before you can cast it again. When you reach 5th level, you can also cast the sleep spell once and need to finish a long rest before you can cast it again. Charisma is your spellcasting ability for these spells.
Trance. Serene don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages. You can speak, read, and write Common, Celestial, and Elven.
Random Height and Weight
|5′ 0″||+1d12||120 lb.||× (1d4) lb.|
*Height = base height + height modifier