Seige Ball (3.5e Epic Spell)

From D&D Wiki

Jump to: navigation, search
Seige Blast
Conjuration (Creation)
Spellcraft DC: 49
Components: S, V, Ritual
Casting time: 11 minutes
Range: 10ft.
Effect: 1 272 mph-speed 5ft. diameter platinum ball
Duration: 3 Rounds
Saving Throw: None or Reflex Half or Negates
Spell Resistance: Yes
To Develop: 432,000 gp; 9 days; 17,640 XP. Seed: conjure (DC 21). transport (DC 27). Factors:

Create 70 cubic ft. of material (+100 DC). Create 4000 lb*ft. thrust (ad hoc +101 DC). Migitating Factors: Increase Casting time by 10 Minutes (-20 DC).. 1 Caster using 4th-level slot (-7 DC). 143 Casters using 1st-level slot (-143 DC). 10 Casters using 2nd-level slot (-30 DC)

Upon casting, this spell creates a 225lb (5ft-diameter) Platinum Ball and gives it a 272 mph (2400 ft/round or 439 kmh) speed. the caster can send the ball in 1 way (more added later):

Forward Blast: The platinum ball inflicts 214 Damage to anything in its way, and objects only reduce its speed by 1ft/r for each lb them weight. the damage inflicted by the ball reduces by 7 for each 40ft./r (4.5 mph). after 3 rounds the ball falls and breaks, inflicting three-quarters the collision damage in that speed in all adjacent squares (No Save, but Evasion Grants Reflex Half and Improved Reflex Negates), half the damage 6-15 ft. distant from the hit place (Reflex Half) and 3/8 16-30 ft. (Reflex Negates).

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsEpic Spells, Seeds, and Powers

Home of user-generated,
homebrew pages!