Seafolk (5e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Incomplete. This really needs to be fleshed out because as of right now it lacks any substantial Fluff. While it can be regarded by some as useless information it has a significant impact on how your content is used by players. Consult the 5e Race Design Guide for help.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Scales.png This page is of questionable balance. Reason: This is mechanically very similiar to the Triton(VGtM), the Sea Elf(MToF) or the many other aquatic based races on the wiki and could use a revamp.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Broom Icon.svg.png This page needs grammatical help. Reason: A number of spelling/grammatical/capitalization/italicization/wording errors throughout. Consult the Help:When to Italicize and Capitalize for help. The traits need to be mechanically worded correctly as they are often vague or written like casual conversation.


You can help D&D Wiki by improving the grammar on this page. When the grammar has been changed so that this template is no longer applicable please remove this template. If you do not understand the English language please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing grammatical help

Seafolk[edit]

The Seafolk are not quite mermaids, but rather...aquatic humans..

Physical Description[edit]

The Seafolk look like humans with scales, gills and webbed hands and feet. Their haircolor may cover a wide range of hues, such as blues and greens. Their skin has been known to take on a blueish hue.

History[edit]

The Seafolk were long ago humans living in a coastal village when they were cursed by a powerful wizard to belong to neither the ocean or the sea. The reason for the curse by this ancient magus is still unknown, however, the seafolk adapted to the curse better than he had expected. The race is now a powerful aquatic force to be reckoned with on all shores.

Society[edit]

The seafolk society differs for Deepfolk and Coastalfolk. Deepfolk live in underwater cities and are much more reserved than their coastal and nomadic cousins. Deepfolk tend to be darker in color and come off as shy or even antisocial to outsiders. In contrast, coastalfolk have retained much of their kindness from a time before their binding to the sea.

Seafolk Names[edit]

Seafolk are usualy named for the workings and life of the sea and occasionaly the surface

Male: Tide, Shark, Eel, etc...

Female: Dorsal, Breeze, Ocean, etc...

Seafolk Traits[edit]

Seafolk have tough scales and are very nimble and strong.
Ability Score Increase. Your constitution increases by 2
Age. Seafolk mature like humans reaching adulthood by age 20 but can live over 500 years.
Alignment. Seafolk tend to be lawful neutral or good, but not all are confined by these alignments.
Size. Your size is Medium
Speed. Your base walking speed is 30 feet. You also have a swimming speed of 30 feet.
Gills. You can breathe air and water.
Underwater Combat. you gain proficiency with the spear.
Underwater Agility. Underwater combat does not impose any penalties or disadvantages on movement or weapon attacks.
Trance. You are always semiconcious and cannot be suprised while sleeping. You also need only 4 hours in this semiconscious state for a long rest.
Darkvision. Your eyes have become accustomed to the darkness under the sea, and as such, you can see 60 feet of dim light as bright light, and darkness as dim light. You can't discern colors in darkness, only shades of gray.
Languages. You can read, write and speak Primordial and Common.
Subrace. there are 2 subraces of Seafolk,the Deepfolk and the Coastalfolk


Coastalfolk[edit]

Coastalfolk are nomadic and live on land along the coast in settlements. Coastalfolk have bright colorful scales.

Ability Score Increase. Your Charisma and Intelligence ability scores both increase by 1
Small Fish. You can speak the language of the coast and speak to shallows dwelling life.
Good Reputation. You have a reputation for being friendly and helpful. You are proficient in Persuasion checks.

Deepfolk[edit]

The Deepfolk live deep in the ocean in large cities, all ruled over by the Emperor of the Deep. Deepfolk have dark blue or green scales.

Ability Score Increase. Your Wisdom ability score increases by 2
Weapon Training. You are trained in the use of the pike, lance, and trident.
Deepsight. You gain 20ft blindsight and you can now discern color in your darkvision.

Random Height and Weight[edit]

Table: Seafolk Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
4′ 10″ +1d8 80 lb. × (2d6) lb.

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors