Scuttlegeist (5e Creature)

From D&D Wiki

Jump to: navigation, search


Small undead, unaligned

Armor Class 14 (natural armor)
Hit Points 59 (17d6)
Speed 60 ft., fly 30 ft. (hover)

12 (+1) 17 (+3) 10 (+0) 4 (-3) 12 (+1) 7 (-2)

Damage Resistances acid, cold, fire, lightning, thunder
Damage Immunities necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Perception 11
Challenge 3 (700 XP)

Ethereal Sight. The scuttlegeist can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Illumination. The scuttlegeist sheds dim light in a 20 foot radius.

Incorporeal Movement. The scuttlegeist can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Slime Trail. When the scuttlegeist move over terrain while on the Ethereal Plane, it can choose to release slime in the corresponding space on the Material Plane. This space becomes difficult terrain for 1 hour, or until the slime is washed away with large quantities of water.


Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 16 (4d6 + 2) piercing damage.

Etherealness. The scuttlegeist enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.

Art by Jonathan Wojcik

The ghost of a long-dead predator. The scuttlegeist is a speedy, darkness-loving omnivore; it is highly attracted to small objects, especially metallic in nature, and will steal almost anything it can stash in the small holes it excavates with its jaws. Its tendency to leave other objects in place of those it pilfers may be mistaken for a well-intentioned "trade," but its aim is seemingly more to taunt and unnerve its targets.
The scuttlegeist's teeth operate much like the incisors of a rodent, enabling it to gnaw materials as tough as wood, lead or soft stone. It will consume virtually any organic and some inorganic materials, with a preference for bone. Though it cannot consume it, it enjoys gnawing any metal that yields to its teeth.
Scuttlegeist slime is vividly pink, hazardously slippery and smells strongly of burnt plastic. It has a lubricating, oily consistency and may be used to loosen mechanical components or set up a dangerous "slick trap."

Back to Main Page5e Homebrew5e Creatures

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Mortasheen franchise, and/or include content directly affiliated with and/or owned by Jonathan Wojcik. D&D Wiki neither claims nor implies any rights to Mortasheen copyrights, trademarks, or logos, nor any owned by Jonathan Wojcik. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Home of user-generated,
homebrew pages!