Sceptile (5e Race)
From D&D Wiki
|“||"Witness how sharply my leaves cut!||”|
|—Sceptile, Pokemon Mystery Dungeon: Red/Blue Rescue Team|
Sceptile is a reptilian, bipedal pokémon. Its neck is somewhat elongated, and it has two crests on its head. It has semicircular, yellow eyes with red rims. These are able to glow in the dark with dim light. Its lower jaw and a belt-like band across its waist are also red. Along its back, it has two lines running down the middle and two rows of yellow nodules that are described as seeds. These can change volume depending on the weather. Its tail is shaped similar to that of a palm tree's branch. Both of its long arms have two sharp, elongated leaves and three claws, which also have some sticky pads. These leaves are sceptile's signature weapons.
Sceptile inhabit the dense forests where rain is plentiful and trees grow to enormous heights. They are known to have been first discovered in the Hoenn region. Along with treecko and grovyle, they inhabit rainforest habitats and make their homes in great big trees. Sceptiles are the largest of the tree gecko family. Treecko often go to great lengths to develop their leaves to become grovyle. After that, it's only a matter of time before a grovyle sharpens up its skills to become a sceptile.
The entire colonies of grovyle, sceptile, and adolescent treecko are often very secluded. These creatures tend to be very snarky but reclusive. From youth, treecko live among the giant trees of the forest in clans. One clan may occupy one large tree and move when the tree is too old and dies. Usually there is an elder treecko who is advisory to the population. Treecko show an affinity for the higher trees and so develop leaves to better glide. They mature into grovyle, who then often go into solitary travels. They may quarrel with one another to test their strength or train on their own. When a grovyle establishes his adept skill, he has completed his evolution into a sceptile, joining the upper echelons of the forest beings.
Sceptile take Sylvan names with a mix of Draconic. Usually, they like standoffish names, given their innate demeanor. They take these new names after evolving from grovyle, shedding the name they consider babyish from their treecko days.
Snobby lizards of the trees
Ability Score Increase. Your Dexterity score increases by 2, and your Intelligence score increases by 1.
Age. Sceptile live to be maybe 70 to a hundred years before they grow too old to move.
Alignment. Sceptile are typically shades of neutral, doing as they please.
Size. Sceptile have a taller base height than humans. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Plant. Your creature type is considered to be both plant and humanoid.
Leaf Blade. Your sharp, bladed leaves are weapons you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d6 + your Strength or Dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike.
Gecko Pads. Your hands are tipped with pads and claws to easily grip surfaces, rough or smooth. Perfect for climbing. You have a climbing speed of 20 feet.
Aloof Glare. The way sceptile act and their eyes give them a swaggering effect. You are proficient in the Intimidation skill.
Leafy Cover. You are adept in moving quickly and silently in the forest. You have advantage in Dexterity (Stealth) checks when in a forest environment.
Languages. You can speak, read, and write Common, Sylvan and Draconic.
Random Height and Weight
|5′ 7″||+1d6||115 lb.||× (1d4) lb.|
*Height = base height + height modifier