Sasquatch (5e Race)
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Darting in and out of the light- a hulking figure cloaked by the forest- he emerges from the treeline, and for the first time is viewed by the world.
Sasquatches are large ape-like humanoids that are covered in a thick fur. In areas with no fur, such as the stomach and chest, hands, feet and face, Sasquatches have a tough and often scarred hide. Their fur can be a range of colors, although it is generally a dirty orange shade- it can often be black, grey or brown, however, and more brightly colored Sasquatches are immensely rare. Along with their fur, their skin can also alter in color; from the general dirty cream color to browns and blacks. Lighter skinned Sasquatches have also been documented.
The Sasquatches are mysterious, and their history is widely unknown. They have been sighted in the wilderness for hundreds of years, although they have only recently truly revealed themselves to the world. Due to their mythical nature, it has been suggested that they are mystical in origin, although they could simply be reclusive forest creatures.
Sasquatches seemingly have no society. They wander the forests alone and are never seen with other Sasquatches. Because of this, it is unknown as to how they reproduce, or how Sasquatches are raised, as no young Sasquatch has ever been sighted with another.
Documented names of Sasquatches
Male: Mook, Stub, Bub, Rond
Female: Nagg, Stel, San, Ryn
Reclusive monsters of the wilderness finally growing to prominence.
Ability Score Increase. You Strength and Constitution scores each increase by 2.
Age. Sasquatches reach maturity at around 20 years old, but can live to up to about 100.
Alignment. Most Sasquatches are true Neutral, although good Sasquatches are common. Under any normal circumstances, Sasquatches cannot be Lawful Good, but can often be turned Evil by their harsh treatment in society.
Size. Sasquatch height can range from 7' to 8'6, pushing the boundary of Medium size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Paralysing Roar. As an action you can unleash a mighty roar at one creature you can see within 15 feet of you. The target must succeed on a Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The DC for this saving throw is equal to 8 + your Intimidation modifier. You regain use of this trait once you complete a short or long rest.
Cold Resistance. You are resistant to cold damage.
Languages. You can understand Common and Undercommon, syllabus most can only communicate in mumbles. These are easy enough for most people to comprehend.
Random Height and Weight
|Base Height||Height Modifier||Base Weight||Weight Modifier|
|7′ 2″||+1d12||200 lb.||× (3d20) lb.|