Sacrificial Vitality (Essence Concoctions Supplement)

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Design Note: This is part of the Essence Concoctions variant rule.

Effect: Upon reaching 0 HP or lower, the user is immediately restored to half of their maximum HP.

This effect can stack up to 5 doses (one per use). The user must take 5 separate doses (at any point) to gain the maximum benefit, allowing them to trigger this effect up to 5 times.

After each use, the user suffers significant physical and mental strain, with effects stacking for each dose consumed described in the table below.

Dose Effect
1st User gains a -2 penalty to Strength and Constitution for 1 hour.
2nd User gains a -4 penalty to Strength and Constitution for 1 hour, and suffers -2 to Fortitude saves for 30 minutes.
3rd User gains a -6 penalty to Strength and Constitution for 1 hour, and suffers -4 to Fortitude saves for 30 minutes.
4th User gains a -8 penalty to Strength and Constitution for 1 hour, and suffers -6 to Fortitude saves for 30 minutes.
5th User suffers a -10 penalty to Strength and Constitution for 1 hour, and suffers -10 to Fortitude saves for 30 minutes.

The side effects of consuming more doses stack each time and can be lethal if not managed properly.

Components Required:

  • 10 oz of Blood (from any humanoid or sentient creature)
  • A magical item with a +1 enhancement bonus (any item, such as a weapon, armor, or trinket)

Crafting Time: 1 hour 30 minutes (reduced by 10 minutes per rank in Knowledge (Drugs) and Craft (Drugs))

Types That Can Be Made: Syringe, Pill, Elixir

Drug Color: Crimson Red (with glowing flecks of gold)

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