SCP-682 (5e Creature)

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SCP-682[edit]

Huge monstrosity, chaotic evil


Armor Class 18 (natural armor)
Hit Points 480 (31d12)
Speed 50ft, swim 50ft, climb 50ft


STR DEX CON INT WIS CHA
24 (+7) 16 (+3) 28 (+9) 22 (+6) 18 (+4) 8 (-1)

Saving Throws Cha+8 Dex+9 Str+16
Skills Athletics+16 Intimidation+8 Perception+13 Survival+13
Damage Resistances Bludgeoning, Piercing and Slashing damage from non-magical weapons
Damage Immunities Poison, Psychic
Condition Immunities Charmed, poisoned, frightened
Senses Darkvision 60ft, Blindsight 30ft, passive perception 23
Languages Common, Primodrial, Abyssal, Deep Speech;
Challenge 28 (120,000 XP)


Reactive Evolution. SCP-682 after being subjected to effect or spell that requires a saving throw, gains advantage to next saving throws against this particular effect or spell. After this SCP-682 becomes immune to this particular effect, and can use it's bonus action to replicate this effect once for every time the effect was used against it. This benefit lasts for 1d4 days for every particular effect.

Keen Senses. SCP-682 has advantage on Wisdom(Perception) checks that rely on sight, hearing, or smell.

Regeneration. SCP-682 regains 60 hit points at the start of its turn if it has at least 1 hit point. This effect cannot be prevented in any way, and all healing stopping effects instead halve healing done at the start of its next turn. Taking acid damage halves the healing done at the start of the next turn.

Magic Resistance. SCP-682 has advantage on saving throws against spells and other magical effects.

Legendary Resistance.(2/day)If the SCP-682 fails a saving throw, it can choose to succeed instead.

Needless. SCP-682 can breathe any gas or liquid, or can eat any biological matter. As a bonus action SCP-682 can eat a small or smaller biological object or unconcious creature, regaining 30 (6d6+9) hit points.

Soulless. SCP-682 is immune to all spells and effects that manipulate or harm a soul in any way.

Magic Weapons. SCP-682 weapon attacks are treated as magical to overcome Immunities and Resistences.

Rejuvenation. If it dies, the big reptile returns to life in 3d6 hours and regains all its hit points. Only casting of a wish spell can prevent this trait from functioning.

ACTIONS

Multiattack.SCP-682 can use Frightful Presence, followed by three attacks chosen from options below, only one of which can be Bite:

Bite. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 25 (4d8 + 7) piercing damage. SCP-682 regains hit points equal to half of the damage dealt.

Tail. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 23 (4d6 + 7) bludgeoning damage, and the target needs to make a DC 23 Strength saving throw or be pushed 10ft away.

Claws. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage, and target needs to make a DC 25 Constitution saving throw or be poisoned until the end of target's next round.

Frightful Presence. Each creature of the SCP-682's choice that is within 100 feet of him and aware of him must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to SCP-682's Frightful Presence for the next 24 hours.

LEGENDARY ACTIONS

The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.

Claws. SCP-682 makes one Claws attack.

Disgusting Spit(Costs 2 Actions) SCP-682 spits at one creature. The target needs to make a DC 25 Constitution saving throw or be afflicted with one disease chosen by the DM.

Mutilate(Costs 3 Actions) SCP-682 lunges at a target, which needs to make a DC 23 strength saving throw. On failed save the target is caught, and SCP-682 uses it to make 5 Melee Weapon Attacks: +10 to hit, reach 15 ft., one target. Hit: 20 (2d12 + 7) bludgeoning damage to both caught creature, as well as new target. In absence of creatures around SCP-682 will attack trees, rocks or ground. After that the caught creature is released.

SCP-682 is a large, vaguely reptile-like creature of unknown origin. It appears to be extremely intelligent. SCP-682 appears to have a hatred of all life, which has been expressed in several interviews during containment.

SCP-682 has always been observed to have extremely high strength, speed, and reflexes, though exact levels vary with its form. SCP-682's physical body grows and changes very quickly, growing or decreasing in size as it consumes or sheds material. SCP-682 gains energy from anything it ingests, organic or inorganic. Digestion seems to be aided by a set of filtering gills inside of SCP-682's nostrils, which are able to remove usable matter from any liquid solution, enabling it to constantly regenerate from the acid it is contained in. SCP-682's regenerative capabilities and resilience are staggering, and SCP-682 has been seen moving and speaking with its body 87% destroyed or rotted.


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Credit: http://www.scp-wiki.net/scp-682

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