Rot Hag (5e Creature)

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Rot hag[edit]

Medium fey, neutral evil


Armor Class 16 (natural armor)
Hit Points 100 (11d10+45)
Speed 30 ft.


STR DEX CON INT WIS CHA
17 (+3) 14 (+2) 17 (+3) 15 (+2) 14 (+2) 9 (-1)

Skills Arcana +5, Deception +2, Intimidation +2, Nature +5, Perception +5, Stealth +5
Damage Vulnerabilities radiant
Damage Immunities necrotic
Condition Immunities frightened
Senses passive Perception, darkvision 60ft
Languages common, sylvan, giant, primordial
Challenge 6 (2,300 XP)


Innate Spellcasting The hags innate spellcasting ability is Intelligence (spell save DC 14, +4 to hit with spell attacks). She can innately cast the following spells, requiring no material components:

At will: Chill touch, absorb elements 3/day each: Bane, unseen servant 1/day each: Animate dead, Bestow curse, Black tentacles

ACTIONS

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) necrotic damage.


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