Red Nocturne (5e Creature)

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Red Nocturne[edit]

Small fiend (heartless), chaotic evil


Armor Class 11
Hit Points 21 (6d6)
Speed 0 ft., fly 30 ft. (hover)


STR DEX CON INT WIS CHA
6 (-2) 12 (+1) 10 (+0) 6 (-2) 14 (+2) 15 (+2)

Proficiency Bonus +2
Damage Vulnerabilities cold
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 12
Languages Abyssal
Challenge 1/2 (100 XP)


ACTIONS

Spellcasting. The red nocturne is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The red nocturne has the following spells prepared:

Cantrips (at will): create bonfire, fire bolt
1st level (2 slots): burning hands, detect magic


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