Razor Leaf (5e Spell)

From D&D Wiki

Jump to: navigation, search
Razor Leaf
3rd-level transmutation
Casting time: 1 action
Range: Self (30-foot cone)
Components: V, S, M (a green leaf)
Duration: Instantaneous

You fling scores of razor-sharp leaves, which fly and cut into all creatures in a 30-foot cone originating from you, but then disappear. Each creature in the area must make a Dexterity saving throw, taking 5d6 slashing damage on a failure, or half that much on a success.

If a creature rolls a 1 or 2 on the d20 for its saving throw, it automatically fails the saving throw and takes double damage from this spell.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.



Back to Main Page5e HomebrewSpellsDruid

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Pokémon franchise, and/or include content directly affiliated with and/or owned by Creatures, Inc., Game Freak, and Nintendo. D&D Wiki neither claims nor implies any rights to Pokémon copyrights, trademarks, or logos, nor any owned by Creatures, Inc., Game Freak, and Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors