Rapstar (3.5e Class)

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For a Rapstar rap is love. Rap is life. Not to say they cant be down with other kinds of music but they have a real passion for rap. Its something they just cant seem to live without.

Making a Rapstar[edit]

Rapstars tend to not be suited for frontline fighting. They rely more on the magic abilities they possess.

Abilities: Charisma is the only attribute that matters for this class. At least compared to the others.

Races: any race with the ability to speak.

Alignment: Any.

Starting Gold: <50gp; 2D4>×10 gp.

Starting Age: Simple

Table: The Rapstar

Hit Die: d6

Level Base
Attack Bonus
Saving Throws Special Spells per Day
Fort Ref Will 0 1st 2nd 3rd 4th 5th 6th
1st +0 +0 +2 +2 Broken Home, Spoken Word 2
2nd +1 +0 +3 +3 Get with the beat 3
3rd +2 +1 +3 +3 Persuasive 3 1
4th +3 +1 +4 +4 Beatboxing 3 2
5th +3 +1 +4 +4 Let the inspiration flow 3 3 1
6th +4 +2 +5 +5 Practice 3 3 2
7th +5 +2 +5 +5 Rhythm 3 3 2
8th +6/+1 +2 +6 +6 Beatboxing+1 3 3 3 1
9th +6/+1 +3 +6 +6 Noticeable 3 3 3 2
10th +7/+2 +3 +7 +7 Dis Track 3 3 3 3
11th +8/+3 +3 +7 +7 Beatboxing +2 3 3 3 3 1
12th +9/+4 +4 +8 +8 Bronze Record 3 3 3 3 2
13th +9/+4 +4 +8 +8 Dis Track +1 3 3 3 3 2
14th +10/+5 +4 +9 +9 Beatboxing +3 4 3 3 3 3 1
15th +11/+6/+1 +5 +9 +9 Silver Record 4 4 3 3 3 3 1
16th +12/+7/+2 +5 +10 +10 Dis Track +2 4 4 4 3 3 3 2
17th +12/+7/+2 +5 +10 +10 Beatboxing +4 4 4 4 4 3 3 3
18th +13/+8/+3 +6 +11 +11 Gold Record 4 4 4 4 4 3 3
19th +14/+9/+4 +6 +11 +11 Dis Track +3 4 4 4 4 4 4 3
20th +15/+10/+5 +6 +12 +12 Beatboxing +5, Platinum Record 4 4 4 4 4 4 4

Class Skills (6 + Int modifier per level, ×4 at 1st level)
Appraise (Int), Bluff (Cha), Concentration (Con), Diplomacy (Cha), Escape Artist (Dex), Intimidate (Cha). Listen (Wis), Perform Oratory (Cha)

Class Features[edit]

All of the following are class features of the Rapstar.

Weapon and Armor Proficiency: A Rapstar is proficient with Microphones(as a weapon) and Microphone related props. (ex Microphone stand or cord). They are also Proficient with Simple weapons. They are not proficient with any armor.

Spells: Rapstars add their Charisma Modifier to both a spells attack (if it is required) and Damage. Rapstars cast all spells instantly, however every time they cast a spell they must say the name of the spell rather loudly, almost to the point of screaming. This is an exception to the always rapping rule. This also may be considered a free action. Rapstars choose their spells from the following list: (All Spells can be found on the Bard Spell List)

0— Dancing Lights, Daze Humanoid, Detect Magic, Flare, Ghost Sound, Lullaby, Message, Open/Close, Summon Instrument

1st— Alarm, Charm Person, Comprehend Languages, Erase, Hideous Laughter, Hypnotism, Identify, Magic Mouth, Remove Fear, Ventriloquism

2nd— Blur, Calm Emotions, Darkness, Detect Thoughts, Eagles Splendor, Enthrall, Glitterdust, Heroism, Hypnotic Pattern, Pyrotechnics, Shatter, Silence, Sound Burst, Whispering Wind

3rd— Crushing Despair, Remove Curse, Sculpt Sound, Secret Page, Slow, Tiny Hut

4th— Break Enchantment, Detect Scrying, Dimension Door, Dominate Person, Freedom of Movement, Hallucinatory Terrain, Legend Lore, Rainbow Pattern, Secure Shelter, Shout, Speak with Plants, Zone of Silence

5th— Heroism Greater, Mind Fog, Mirage Arcana, Shadow Walk, Song of Discord

6th— Animate Objects, Eagles Splendor Mass, Irresistible Dance, Shout Greater, Sympathetic Vibration

Table: Rapstar Spells Known
Level Spells Known
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st 4 -
2nd 5 2
3rd 6 3 2
4th 6 3 3
5th 6 4 3
6th 6 4 4
7th 6 4 4 2
8th 6 4 4 3
9th 6 4 4 3
10th 6 4 4 4 2
11th 6 4 4 4 3
12th 6 4 4 4 3
13th 6 4 4 4 4 2
14th 6 4 4 4 4 3
15th 6 4 4 4 4 3
16th 6 5 4 4 4 4 2
17th 6 5 5 4 4 4 3
18th 6 5 5 5 4 4 3
19th 6 5 5 5 5 4 4
20th 6 5 5 5 5 5 4

Broken Home All Rapstars come from a broken home. This can be a number of things such the death of one or more parents, being raised in poverty, growing up in an abusive family, as long as it can be seen as a traumatic and long lasting experience. This grants the Rapstar a permanent +1 to will (this remains even if they become an ex rapstar).

Spoken Word A Rapstar must always speak in a rhythmic pattern or speak in rhymes. Failure to do so will result in them becoming an ExRapstar.

Get with the beat (sp) A number of times a day equal to the Rapstars Charisma modifier the Rapstar can perform Get with the beat. This allows him to affect the flow of combat by giving a comrade an extra turn for one round of combat. This is considered a full-round action.

Persuasive The Rapstar now receives a +2 in Diplomacy

Beatboxing(su) The Rapstar can Beatbox and while doing so give a +1 to any skill check made by an ally so long as they are in hearing distance. This increases by 1 in later levels. For example Beatboxing+3 gives a +4 to any skill check.

Let the Inspiration Flow Whenever the Rapstar uses Get with the beat they target also now receives a +1 to attack and damage for the round.

Practice The Rapstar can now choose to perform a ceremony of practice at the start of the day to receive a +5 to damage for the first spell he casts that day. The ceremony is just the rapstar practicing new rhymes and requires a pen and paper to write down the thoughts on. This takes 1 hour of uninterrupted time to perform.

Rhythm The Rapstar now gives any living creature that can hear a 3+Beatboxing level bonus to dance when rapping. This effect cannot be stacked with beatboxing as it is impossible to Beatbox and rap at the same time, unless the Rapstar is somehow capable of this.

Noticeable Once a day the Rapstar can perform in public in order to receive income. This is a 1D10 silver.

Dis Track The Rapstar can now perfrom a dis track against an enemy to make them receive a -1 to attack and damage. This works similarly to Beatboxing as it also improves as the Rapstar levels.

Bronze Record The Rapstar is now able to receive a 1D10 in Gold instead of Silver once a day by performing.

Silver Record The Rapstar is now able to receive 2 D10 in Gold once a day by performing.

Gold Record The Rapstar is now able to receive 3 D12 Gold once a day by performing.

Platinum Record The Rapstar is now able to receive 4 D20 Gold once a day by performing.


If a Rapster ever speaks a sentence without either rhyming or having a poetic matter then they lose all class features (including spells) granted by their class. If this happens then they can Repeal the error of their ways by writing a "come back" song and performing it in front of an audience. At this point whether this is effective is based on the audience. At least 70% of the audience has to give it a thumbs up.

Playing a Rapstar[edit]

Religion: Any

Other Classes: Most classes that are a rambunctious as they are or tend to have great patience work well with Rapstars.

Combat: More of a Support Type Class with some Magic, very similar to a bard.

Advancement: Many Multiclass as classes revolving around music.

Rapstars in the World[edit]

—Kiviww Pazmyroftcyr, Tiefling-Orc Rapstar

Often around a lot of people, they're social butterflies always looking for more fans

Daily Life: Most travel from city to city looking to spread their fame and earn some money.

NPC Reactions: Most tend to either love them, Hate them, or find them incredibly annoying.

Rapstar Lore[edit]

Characters with ranks in Listen can research Rapstars to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

DC Result
5 Rapstars get their power from rapping.
10 Rapstars cant really stop rapping.
15 If a Rapstar is forced to speak without rapping or in a rhythmic way its very bad for them.
20 Rapstars are best to be taken on solo and at close range.

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