Pseudoimmortal (5e Race)
From D&D Wiki
|“||Double check everything, the receivers, the trolls blood, the sigil,... if everything is ready, let us begin the ritual.||”|
|—Regis Landem, creator of the first PsuedoImmortals.|
Psuedoimmortals are humanoids who stand about 5 to 6 feet tall, have fair skin with small deep dark purple cracks all along their body except for their head, and eyes ranging in color from light blue to dark purple. With clothes covering their body, most try to pass off as humans, if their strangely colored eyes are not a giveaway. Their body is considered to be magically imbued, providing them with extraordinary senses and healing.
Psuedoimmortals were created when a fool hearty magus was gravely ill and was looking for ways to extend his life. After years of experimenting, he was convinced he had found a way to make himself immortal and only needed to test it on a few test subjects. The ritual was completed, but the magus was left greatly depleted and sickly after finishing the experimented. Those experimented on overpowered and killed him only to flee into the world, where they have since grown in population and spread out all around the world.
You can find small communities of psuedoimmortals living peacefully in towns blending in with the populace if they choose to cover the cracks on their skin. Others may be found traveling and trying to find purpose in life with their strange body, undecided as to whether it is a curse or a blessing.
Pseudoimmortal names come from various other races, along with several original names.
Male: Gern, Cain, Feleon, Wes, Paldren
Female: Felecia, Vin, Senin, Ren, Meagan
A race of humanoids with dark purple cracks adorning their body and a strange arcane power lying within them.
Ability Score Increase. Your Constitution score increases by 2, and your Intelligence score increase by 1.
Age. Pseudoimmortals reach adulthood around 14 and commonly live up to 160 years, rapidly aging the year before death.
Alignment. Any but usually neutral.
Size. You stand at around 5 to 6 feet in height and anywhere from 130 to 180 lb. in weight. Your size is Medium.
Speed. Your base walking speed is 25 feet.
Changed Body. You are immune to diseases.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Sacrifice. As an action, you can transfer your hit points to a creature by touch, taking an irreducible amount of damage equal to the amount you heal them by. You cannot use this trait if you have less then half your hit point maximum.
Traces of Magic. You learn 1 cantrip of your choice from the wizard spell list.
Traces of Regeneration. Whenever a 1 is rolled when you are using hit dice to heal or when you are being healed by a spell, reroll it, but you must use the new result, even if it is a 1.
Languages. You can speak, read, and write Common, and one other language of your choice.
Random Height and Weight
|Base Height||Height Modifier||Base Weight||Weight Modifier|
|5′ 0″||+ 1d10 in||115 lb.||x2d6|