Polar White Panda (5e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Thick Fur needs better explanation, now it is confusing to use it. What means "Frozen (paralyzed) or stunned by any ice or cold effects", this is not 5e terminology


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Polar White Panda[edit]

The Polar White Panda are a branch of bear like creatures in the size of racoons, very similar to red pandas, although the Polar White Pandas, however, are in fact biologically closer to polar bears that evolved to be smaller and to live in communities in the tundra forests, sometimes underground or uptop the trees. They often call themselves "powandas", as an abbreviation.

Physical Description[edit]

These small creatures are the size of racoons, usually with snow white fur and a furry tail, unlike other bears. They often have stripes of frozen fur on their body, which usually are darker in tone or have a slight light blue or cyan tint to it. This sometimes helps with camouflaging in the snow and ice.

History[edit]

The powandas live in conditions humans would find extremely inhospitable even for the well prepared. Insulated by dense fat and thick fur, they can not only live in intense cold, but can even swim in half-frozen waters without discomfort to catch their prey even though they often don't prefer to unless of hard necessities, as they are very flexible omnivores and can live just as well off of berries, roots, and seeds. Their culture and religion emphasize the importance of banding together for survival, as even for folk as well adapted to the region as they, a solitary existence is somewhat difficult, as strange monsters, giants, and dragons sometimes prowl these areas.

Society[edit]

Sheltered from the extreme cold by living in the roots of the mountains, tops of trees or deep underground, the powandas have another neighbor, the dwarves. The far northern dwarven holds have a thriving trade for the resources powandas can gather from the surface, such as massive barrels full of frozen fish or oddities like sky-iron, and in return sell exceptionally crafted equipment to the bear folk. Some societies of powandas even live together with dwarves in dwarven cities. Most powandas who travel to more populated climes do so by traveling with subterranean dwarven caravans to another hold, and then out to the surface from there.

Polar White Panda Traits[edit]

Panda people of biomes beyond.
Ability Score Increase. Your Dexterity score increases by 2 and your Charisma score increases by 1.
Age. A Polar White Panda reaches physical maturity at about age 20, and can live to be 150 years old.
Alignment. Many "powandas" tend toward a neutral alignment, judging others while being neutral. Often tending to a more chaotic alignment when not living in society or alone in nature.
Size. Your size is Small.
Speed. Your base walking speed is 30 feet. You also have a climbing speed of 25 feet and a swimming speed of 25 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Mountain Acclimated. You’re acclimated to high altitude, including elevations above 20,000 feet. You’re also naturally adapted to extreme cold climates and frigid water, as described in chapter 5 of the Dungeon Master’s Guide.
Thick Fur. You have resistance to cold damage and can't be Frozen (paralyzed) or stunned by any ice or cold effects.
Mask of the wild. You can attempt to Hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. You have advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
Boreal Forager. You are able to adapt easily to change and can find food when you need it. You have advantage on Wisdom (Survival) and Intelligence (Nature) checks to forage in forest and mountain environments and on Intelligence (Investigation) when searching for small objects when you can rely on smell or sight.
Languages. You can read, speak, and write Common and Dwarvish. You can read and write Draconic.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
48 cm′ '' +2d12 cm 15 kg lb. × (1d4 -1 kg) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

5.00
(one vote)

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: