Polar Owl (5e Race)
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Polar owls are large white owls that range from just under 4 feet tall to a couple inches over 7 feet tall. They have wing spans that correspond directly to their snowy owl counterparts, about double their height. These owls have sharp talons on the end of their legs to grip onto perches or prey. Although polar owls are almost always white, they can be speckled in an assortment of different colors, especially females and particularly in the summery months. Their feathers seem to shine white in the sunlight, and light blue in the moonlight; they have been traded as ingredients for wizard spells and potions in the past.
Polar Owls are, as their name alludes, highly resistant to cold as they exude an excess amount of body heat. This makes cold environmental conditions ideal, and even necessary to some as long exposure to hot weather can kill a Polar Owl of weak constitution. Polar Owls have been known to thrive in icy habitats otherwise deemed unlivable.
The Polar Owls originally came from the Paraelemental Plane of Ice, from whence they fled the wars between Cryonax and Albrathanilar. Many migrated to the coldest regions of the Prime Material Plane using portals, which they had the power to open at will.
Some roosts of polar owls have managed to escape to the material plane, where they are treated as food, but it is better than how they were treated. Polar Owls have a long history involving almost every creature that has ever existed. They dislike the sun elves as they were caught trying to roast a group of polar owls and denied in right away. They are good trade partners with the dwarves and have set up portals to the elemental plane of air near them to make trade easier. The gnomes do not like the polar owls because they think that the polar owls are to full of themselves and think of their race as superior to anyone else. The polar owls and dragonborn absolutely hate each other. The dragonborn accuse the polar owls of turning the high elves against them. The polar owls accuse the dragonborn of turning the genasi against them.
Polar owls live in roosts, the equivalent of a human town or village. The leader of the roost is called the Rooster, or Chief Polar Owl as they prefer to be called. The Chief Polar Owl is dressed in a silky gold robe. They generally live in a larger building in the roost and have friends that help them out, like servants but they are willing to and knew the polar owl before he became the Rooster of his roost. The Chief Polar Owl is easily distinguishable amongst common polar owls, even when wearing common clothing. They have 5 inch horns coming out of both sides of their head that curve up. The polar owls and quarterlings currently do not like each other. The polar owls think that the quarterlings are planning a secret attack on the polar owls so there can be a war. Polar owls also feel the need to fit in with others. When choosing a class, polar owls favour spell casting and ranged classes, because they do not like to get their feathers dirty.
To polar owls, precision and accuracy are the most important things after history. Once they catch a creature that they consider unreliable, they will remember them forever, and will forever hold a grudge against that creature that is unknown to it.
Polar Owl Names
Polar Owls are named after their traits.
Male: Bruker, Bater, Sliter
Female: Grendor, Furallia, Stalia
Polar Owl Traits
Polar owls are large owls that are quick to move and aren't physically strong, but mentally strong.
Ability Score Increase. Polar owls need to be quick and nimble enough to dodge obstacles in the air, +1 Dexterity.
Age. Polar Owls often live to be 500 years old as they need to see as many historical sites as possible, or even current events that will greatly impact the future.
Alignment. Neutral/Lawful Neutral - Polar owls often have a need for sensibility and logic, often agreeing with balance, or at least those with authority.
Size. Your size is medium
Speed. Your base walking speed is 25 feet. You have a flying speed of 35 feet. To be able to fly, you must be wearing light armor or no armor, and both your hands must be empty.
Definite Percision. When you succeed on a Insight check to determine if a creature is being imprecise or exaggerating, you have advantage on further Insight checks made against that creature.
Weakness of Metal. You can not fly while wearing medium or heavy armor, or while wielding a weapon that doesn't have the finesse property trait.
Languages. Common and Auran
Subrace. Flaming Polar Owl, Snowy Polar Owl
Flaming Polar Owl
Ability Score Increase. +1 Wisdom
Being of Warmth. You are a being of heat, though not elemental. You come from places near the equator or warmer. Being in a hot climate has no effect on you.
Survival of the Fittest. You are the most fit species of owls. You gain proficiency in Athletics checks.
Snowy Polar Owl
Ability Score Increase. +1 Charisma
Being of Cold. You are a being of cold, though not elemental. You come from the coldest of places. Being in a cold climate has no affect on you.
Survival of the Smartest. You are the smartest species of owls. You gain proficiency in Nature checks.
Random Height and Weight
|5′ 6″||+1d10||80 lb.||× (1d10) lb.|
*Height = base height + height modifier