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Favored Destiny [General]
Regardless of the odds, you seem to escape death just when it seems that your luck has run out.
Prerequisites: Lucky, Dex 13+.
Benefits: Once per week, a character with this feat can completely avoid what would otherwise be lethal damage (from any source). To do so requires a successful Reflex saving throw (DC = the standard difficulty for the spell or ability (if applicable) or the damage of the attack). A failed save negates the possibility of evading the blow through other special abilities or saving for half damage. Since this effect would not normally allow a character to make a Reflex save for half damage, the rogue’s evasion ability does not apply to the favored destiny feat.