Plaguebearer (5e Creature)

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Medium fiend (demon), chaotic evil

Armor Class 16 (natural armor)
Hit Points 85 (10d8 + 40)
Speed 25 ft.

18 (+4) 13 (+1) 18 (+4) 8 (-1) 14 (+2) 10 (+0)

Saving Throws Con +7, Wis +5
Damage Resistances cold, lightning
Damage Immunities necrotic, poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 12
Languages Abyssal, Common
Challenge 5 (1,800 XP)

Droning Swarm. A droning swarm of black flies surround the plaguebearer. The area within 10 feet of the plaguebearer is lightly obscured and any creature that isn't a fiend that enters it is deafened.

Hive of Disease. Each time a creature within 5 feet of the plaguebearer to deals slashing or piercing damage to it, that creature is showered in pestilence-ridden blood and takes 5 (1d10) poison damage.

Magic Weapons. The plaguebearer's weapon attacks are magical.


Multiattack. The plaguebearer makes two attacks with its Plaguesword.

Plaguesword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 7 (2d6) necrotic damage. If the target is a creature, it must also succeed on a DC 16 Constitution saving throw or become poisoned. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

These loathsome creatures are crafted from the blighted souls of mortals who have been slain by the virulent plague known as Nurgle's Rot. These demons of the Lord of Decay are shambling, pustulent creatures. Plaguebearers have gangling, bony limbs, their bodies swollen with decay, so much so that glistening innards are exposed through rents in their skin. They possess a single, cyclopean eye and a single horn rising above their haggard, drawn faces, their bodies covered in filth and bugs.

The attitude of a Plaguebearer is often more frightening to mortals than their appearance. They solemnly drudge along, steady in the suffering and despair they cause. This is not some sadistic pleasure, but rather a determined appreciation of Nurgle's genius, a devotion to his art and an acknowledgment of the eventual disintegration of all things. Their wish to spread disease is driven by their wish to share their Father's gifts with the material planes.

Variant: Plague Champion

A mortal who resists the ravages of Nurgle's Rot for a significant time creates an unusually long incubation period for the nascent Plaguebearer, resulting in a larger, tougher individual known as a Plague Champion. Such demons are testaments to the futility of denying Nurgle's embrace.

A Plague Champion is a CR 8 (3,900 XP) creature with the stats of a plaguebearer but with the following features:

  • It's AC is 19 (natural armor).
  • It's Strength score is 20 (+5).
  • It has 136 (16d8 + 64) hit points.
  • It makes three plaguesword attacks instead of two.
  • It has the following feature: Favour of the Plague Father. The plague champion and allied creatures within 30 feet of it have advantage on Constitution saving throws, have resistance to bludgeoning, piercing and slashing from nonmagical attacks and are immune to diseases, poison damage and the poisoned condition.

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