Pheobian (5e Race)
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A meteorite lands in the heart of an Elven village; when the smoke clears, a baby is found sleeping gently in the crater
Tall, humanoid creatures believed to come from the Far Realm. Skin and eye color varies as widely as opal gemstones, always retaining an iridescent glimmer and a perfectly soft and smooth texture; in dark nights Phoebians have a subtle glow, like a moon covered by by thin clouds. Their glittering veins are reminiscent of ore branching and running through rock. Growing only on their heads, their heavy weighted hair is silky and straight as pins, like a waterfall of shining metal. Where most aberrations from the Far Realm are mockeries of life and its forms, Phoebians embody living statues of idealized mortals sprung to life. Despite this appearance, they are creatures of flesh and blood. In fact, their gem-like appearance has made them a target for dragons and other unsavory creatures with an affinity wealth.
Phoebians fall from the sky as dormant meteors and are only "born" when the meteorite breaks. Sometimes a meteorite will be buried and preserved for thousands of years before it is found and broken open by Dwarves, or other delvers. Once they are officially born they grow to maturity in their teens, but leave outward signs of age behind them at 20 years, retaining their youth until death in their 80's. At this point they quickly disintegrate into a pile of salt.
In truth, Phoebians fall so rarely that it is unlikely for more than two to ever meet at once.
Phoebians often find themselves persecuted by religious groups, who believe all denizens of the Far Realm are unnatural abominations, and their inability to interact with the Radiance of the Gods doesn't help this image. Phoebians, however, prefer to go their own way, spreading kindness, charity, and goodwill everywhere they go.
With Phoebians being so rare, one might assume they have no form of society, merely adopting the culture and traditions of whoever found them; but surprisingly, they have an innate cultural memory that can be traced as far back as the oldest human cities, expressing similar tastes in music, art, and literature. They even have an inherent moral compass that all Phoebians adhere to. this cultural memory even extends partly to those who find infant Phoebians, giving them the impression of a far-off moon to name the child after. How far back in history this cultural memory stretches, or how much the Phoebians are aware of, no one really knows; Phoebians refuse to talk about the past unless they are lying on their deathbed, and prefer to look towards a bright future of their imagining.
Male: Phobos, Calisto, Ganymede, Enceladus, Atlas, Telesto
Female: Io, Phoebe, Europa, Luna, Amalthea, Carme
Rare beings fallen from the edge of space...
Ability Score Increase. Your Dexterity score increases by 2, your Strength score increases by 1, and your Wisdom score increases by 1. Your Charisma score decreases by 2.
Age. Phoebians reach maturity at the same rate as humans, yet usually only live into their 80's
Alignment. Chaotic good
Size. Phoebians stand precisely 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Inherent Heresy.. As a Phoebian, you are a creature of the Far Realm. You cannot interact with the Gods or utilize divine powers, you cannot be a cleric, paladin, or warlock; and you are immune to radiant damage.
Otherworldly Goodness.. Creatures of the Far Realm are often chaotic evil, but you are a beacon of pure goodness, a patch of order in a sea of entropy. Your alignment is chaotic good, uncaring for the laws of man or God, but determined to spread happiness everywhere you go.
Healthy Glow.. While above 75% of your max hit points, you emit a dim light for 20 feet.
Languages. You can speak, read, and write Common and Deep Speech.
Random Height and Weight
|′ ″||+||lb.||× () lb.|
*Height = base height + height modifier