Paraceratherium (5e Creature)

From D&D Wiki

Jump to: navigation, search


Huge beast, unaligned

Armor Class 13 (natural armor)
Hit Points 148 (11d12 + 77)
Speed 40 ft.

27 (+8) 8 (-1) 24 (+7) 2 (-4) 12 (+1) 6 (-2)

Saving Throws Str +11
Senses passive Perception 11
Challenge 8 (3,900 XP)

Trampling Charge. If the paraceratherium move at least 20 feet straight toward a creature and hits it with a stomp attack on the same turn, the target must make a DC 18 Strength saving throw or be knocked prone. If the target is prone, the paraceratherium can make one stomp attack against it as a bonus action.


Multiattack. The paraceratherium makes two stomp attacks.

Stomp. Melee Weapon Attack: +11 to hit, reach 5 ft., one creature. Hit: 34 (4d12 + 8) bludgeoning damage.

Dmitry Bogdanov Source

A paraceratherium is a behemoth browser, closely related to rhinos with a longer neck and legs. These massive herbivores possess thick, resilient skin and a tendency to crush anything viewed as a threat beneath their massive, rhinocerine feet. Paraceratherium are often seen scrounging about the tops of whatever trees are present on the open, dry grasslands they inhabit.

Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!

admin area
Terms and Conditions for Non-Human Visitors