Ore Mine, Variant (5e Equipment)
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Ore Mine[edit]
Cost: 500gp per mine + 25gp per month for prospectors
An ore Mine that can be placed on top of an ore vein to mine said ore.
Ore nodes require a prospector(25gp per month) to be found. It takes one month for a prospector to find an ore node from the table rolled. You can choose to forgo developing the mine, and instead choose to wait for the next month. Once you find the ore node you want, you can develop it for 500gp and forgo your payments to the prospector. This will prevent you from discovering new ore nodes.
1d10 | Mine Developed (output value) |
---|---|
1 | Copper node (50gp worth of materials every 2 weeks) |
2 | Iron node (100gp worth of materials every 2 weeks) |
3 | Silver node (150gp worth of materials every 2 weeks) |
4 | Gold node (200gp worth of materials every 2 weeks) |
5 | Platinum node (250gp worth of materials every 2 weeks) |
6 | Iridium node (300gp worth of materials every 2 weeks) |
7 | Palladium node (350gp worth of materials every 2 weeks) |
8 | Indium node (400gp worth of materials every 2 weeks) |
9 | Rhodium node (450gp worth of materials every 2 weeks) |
10 | Osmium node (500gp worth of materials every 2 weeks) |
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