Orclings (5e Race)

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Orclings[edit]

"You're a lot smaller than all the half-orcs I've come across."

"Well, my dad was a halfling you see."

"Yeah... that. How did that..."

"Mom was adventurous, Dad was lucky."

"How strange."

Physical Description[edit]

Orclings look to be a halfling sized half-orc. They are not as strong as their Half-Orc cousins, but more dexterous, and vice versa for their halfling cousins.

History[edit]

How this race came to be isn't quite known, but we can assume it's similar to the age old tale of the bard and the dragon.

Society[edit]

Although they are not exactly a common race, they are very much outcasts within whichever community they reside in.

Orcling Names[edit]

Orclings tend to have either halfling or half-orc names depending on the community they grew up in.

Orcling Traits[edit]

Ability Score Increase. You may increase either your strength or dexterity score by 2, your constitution score increases by 1.
Age. Orclings mature a little faster than humans, reaching adulthood around age 14, but live to be about the same age.
Alignment. Orclings inherit a tendency toward chaos from their orc parents, but inherit a tendency toward good from their halfling parents. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression.
Size. Orclings are somewhat larger and bulkier than halflings, but smaller than half-orcs and they range from 3 to 4 feet tall, averaging around 60lbs. Your size is Small.
Speed. Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.
Lucky. When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die. You must use the new result, even if it is a 1.
Brave. You have advantage on saving throws against being frightened.
Languages. You can speak, read, and write Common, Halfling, and Orc.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
3′ 1'' +2d8 55 lb. × 1 lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

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(0 votes)

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