Okut (Shard Ne'Vaal Supplement)

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The southernmost continent of the Old World, Okut is home to a diverse array of terrain, from deserts to frigid tundras. Large tracts of the land here are uninhabited, remaining pristine nature sites.

Okutcontinent.png

Kingdoms[edit]

Reza[edit]

Reza is one of the most successful nations on the continent, having dominated many of its rivals throughout history and ultimately establishing themselves as the powerhouse. Their land was originally mostly arid areas with only a few oases around which separate tribes gathered. However one king apparently rose up and united them all into one body, which then rode out to conquer the more fertile lands nearby. The king was under the impression of uniting the entire continent of Okut, but at his death, the empire lost a lot of land, eventually creating the country as it is known to day. Despite this history, Reza remains a kingdom of multicultural tolerance and puts great emphasis on the education of their people.

Uruzi[edit]

Uruzi is a large and multicultural nation formed loosely of a myriad of peoples. It is a rather wild place, as central authority is usually frowned upon there. Much of the land remains relatively untamed, with a plethora of unique monsters. The diversity of groups in Uruzi include some of the only orcs in all of Okut, as well as a large clan of gnolls, and even some refugees from the Astral Sea.

Ameretat[edit]

This small nation originated as a pirate's haven during the years of seaward expansion in the Old World. Many of the residents can trace their blood back to the continents of Bevel, Himmländ, and even Dasoon. Located on the back of Aulordimo, Ameretat is a place of lawlessness and poverty. Ne'er-do-wells are said to flock there to scheme up some mischief.

Aulordimo[edit]

Aulordimo is the third largest nation on the continent. It was originally a mess of colonies, formed by nations overseas like Preius, who were seeking to build a global empire. These colonies eventually threw off the proxy rulers from the foreign nations. However, the impact of colonialism left them with an identity distinct from the rest of the continent, so they came together as a new nation.

Landmarks[edit]

The unique topography of Okut creates not only mountains but also deep water areas.

Etisimar Mountains[edit]

This unique range spans over the entire continent, from west to east. It is a divider between most of the coastal countries and the wild lands of the Hunter.

Shandralar Range[edit]

The Shandralar Range is a swath of mountains that largely separates Uruzi from the Hunter Lands. It is known to be a sacred place for orcs, some goblinoids, and even ice giants of Okut.

Mt. Khevis[edit]

The highest point of the Shandralar Range, Mt. Khevis is home to a sprawling network of crystalline caves. However, the treacherous weather and swaths of monsters make it also a den of danger. The peak of this mountain is said to be home to frigid behemoths like white dragons. It is the notable opposite of the highest point of the Crown of the World, located in the north.

The Hunter Lands[edit]

Also known by foreigners as the Badlands, this unclaimed wilderness is home to Okut's toughest and fiercest fauna. As the temperature here is often frigid, only the strong can survive. Populations of different nomadic groups roam here in search of temporary food and shelter, often fighting for resources. There is a notable presence of drow, orcs, and monstrous races that live here. Within the slopes leading up to the two mountain ranges flanking this strip of land, races that prefer harsh environments, like bladelings, dwell within the icy caves with jagged blades of stone.

The Spider Claws[edit]

The eastern Hunter Lands are dubbed the Spider Claws due to the alternate perceived shape of the peninsulas in the Womb area. The dead civilization of Erunis was brought to ruin and depravity supposedly by a series of worshipers dedicated to the mark of the spider, worshipers of Hek and Espera. These peninsulas have tainted earth as a result. Rumors of lost treasures from within the Arachonomicon lull fools to lose their lives here in the wilderness.

  • It is said that Rubicon, legendary slayer of the tarrasque, Mountain Maker, was one of the progenitors of drow tribes in this area.

The Shredded Womb[edit]

A large chunk of Okut sunk down into the sea, creating an underwater landmass known as the womb. The womb is notably the opposite of The Slumber up in Himmländ. Where the Slumber is the north pole, the Womb is the south. An entire civilization, Erunis, lies underwater there, making for a rich archaeological site. However, it is not without its own dangers. New watery residents like triton reside in the ruins, as well as monsters like morkoths who have created hoards from the sunken treasures. They are all territorial and pose dangers when diving for valuables here. The name for the womb comes from the belief that Okut constitutes the abdomen of the Unity, comprising of the bygone entity's bowels and other organs. As a result of becoming sunken, the surrounding land resembles shredded strips on a map, thus the name.


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