Ogre Skeleton (5e Creature)
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Large undead, lawful evil
Damage Vulnerabilities bludgeoning
Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
The bones of an ogre, brought into undeath. Ogre skeletons are strong and imbued with necromantic evil, fighting until either they or their enemies are utterly destroyed.