Obstagoon (5e Race)
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Ability Score Increase. Your Constitution score increases by 2 and your Charisma score increases by 1.
Age. Obstagoon reach maturity at around 15 years and can live to be around 35 years old.
Alignment. Obstagoon usually fall along neutral or evil alignments and are typically chaotic.
Size. Obstagoons stand a little above 5 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Defiant. If you miss with an attack roll or fail an ability check or a saving throw, you can gain a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +5). Once you use this trait, you can't use it again until you finish a short or long rest.
Snarl. You have proficiency in the Intimidation skill.
Obstruct. After creature hits you with a melee attack, you can use a reaction to force the creature to make a Charisma saving throw. The DC for this saving throw is equal to 8 + your Charisma modifier + your proficiency bonus. On a failed save, before the end of your next turn, the next attack roll made on the creature has advantage. Once you use this trait, you can't use it again until you finish a short or long rest.
Night Slash. You can use your claws to attack your enemies, dealing 1d6 slashing damage + your Strength or Dexterity modifier, whichever is higher.
Languages. You can speak, read, and write Common and Undercommon.
Random Height and Weight
|5′ 3″||+2d4||101 lb.||× (2d4) lb.|
*Height = base height + height modifier