Nemean Lion (5e Creature)

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Nemean Lion[edit]

Huge beast, any chaotic alignment


Armor Class 20 (natural armor)
Hit Points 100 (8d12 + 48)
Speed 60 ft.


STR DEX CON INT WIS CHA
20 (+5) 16 (+3) 22 (+6) 8 (-1) 12 (+1) 14 (+2)

Skills Intimidation +7, Perception +6
Damage Immunities bludgeoning, piercing and slashing from nonmagical attacks
Senses darkvision 120 ft, passive Perception 16
Languages understands Common but can't speak it
Challenge 14 (11,500 XP)


Impenetrable Skin. The nemean lion possess an impenetrable skin making him almost impossible to kill, nonmagical attacks made against the nemean lion have disadvantage.

Keen Smell. The nemean lion has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the nemean lion can make one bite attack against it as a bonus action.

Running Leap. With a 10 feet running start, the nemean lion can long jump up to 30 feet.

ACTIONS

Multiattack. The nemean lion makes three attacks: one with its bite and two with its claws, or three with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 5) piercing damage. If the target is a huge or smaller creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the nemean lion can't bite another target.

Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d12 + 5) slashing damage.

Thundering Roar (1/Day). Each creature within 120 feet of the nemean lion that can hear its roar must succeed on a DC 18 Constitution saving throw, if the creature fail the saving throw then he take 22 (4d10) thunder damage and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone.

Swallow. The nemean lion makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the nemean lion, and it takes 15 (4d6) acid damage at the start of each of the nemean lion turns. A nemean lion can have only one creature swallowed at a time.
If the nemean lion takes 30 damage or more on a single turn from the swallowed creature, the nemean lion must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate creature, which falls prone in a space within 10 feet of the nemean lion. If the nemean lion dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting prone.


A roaring Nemean Lion, Source

The nemean lion is a ferocious beast that seeks to be left alone to curse its fate. Those who dare to face it and disturb its solitude will meet a fate worse than its own by far. Yet some people suspect the creature's existence, they do not fear him. Those who think so are often dead or gone missing in the wilderness.

Hunter of Men. Though the nemean lion is a creature of solitude, it will leave its home to hunt for food. Its food can consist of any living creature like deers, goats, and even wolves. However, if the lion ever taste the flesh of mortal men, it will mercilessly hunt any it can find and eat it full.

Curse of the Gods. The nemean lion is a curse that has been sent by the gods to mortal villagers not as a punishment to them but as a punishment to the gods they worship and for the temples they have, for the wars of the gods and deities affect all mortals with no exceptions.

Huge Terror. The nemean lion is a problem for the people of Nemea; they could neither kill the lion nor keep it from killing them or their livestock. The nemean lion is said to be twice the size of a normal lion, with an appetite to match.

The Impenetrable Skin. The skin of the mighty nemean lion is thought to near impenetrable; its claws are one of the few things that can be used to skin the hide of this mighty beast. Thus, a lot of merchants and adventures would kill to have their hands on such eccentric item, believing it would make a good protective armor to use.



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