Neko, Variant (5e Race)
From D&D Wiki
They are fast, elegant, and always ready to get down and dirty. When a wanted ad comes up in your city for an uncatchable burglar, chances are that a neko was the culprit. However, it is also just as likely when your team is saved from a bear by a passing ranger that a neko was to thank.
Nekos are small humanoids with cats ears, tails, and occasionally whiskers. They are slender and quick with a vast array of hair and eye colors of almost any combination.
The neko are the product of an ancient race of cat people who were covered from head to toe in fur and were much more cat-like than the nekos of today. These ancient cat people were rare, but their settlements were sought after by early races because of their hunting prowess. The neko eventually intermingled with these early races (particularly humans) and the modern day neko was the result. As the modern day neko became more common, the ancient neko eventually died out. However, some neko will only live as their ancient ancestors did, and are thus called wild neko. The rest of the nekos developed with the humans and elves, which they share a bond with becoming domesticated.
Neko society is very similar to Elven society. Their relationships are generally open and the concept of marriage is foreign to them, but Nekos have married before. They live in small permanent villages, usually on the fringes of forests where they hunt. These nekos are considered domestic; however, there are some nekos that live deep in the forests and at the base of mountains which are far more barbaric, known as wild nekos.
Nekos are notorious for incorporating cat puns and cat-type wordplay into their names.
Male: Will, Bellmont, Aspen, Felix
Female: Shelly, Blaze, Tailam, Floof
Anime cat people.
Ability Score Increase. Your Dexterity score increases by 2, and Charisma score increase by 2.
Age. Nekos age as fast as humans until they are 18 then they age normally, but live a bit longer than humans up to 120 or so.
Alignment. Nekos tend towards more chaotic alignments.
Size. Your size is Medium.
Speed. Your base walking speed is 40 feet.
Cat Nap. When you take a long rest, you only need to sleep for 4 hours.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Graceful Fall. You are resistant to bludgeoning damage taken from falling.
Leaper. Your jump height and distance is doubled.
Natural Hunter. You have the natural talent of a hunter sneaking through the shadows. You are proficient in the Stealth skill.
Sixth Sense. Your sixth sense allows you to notice subtle changes in the moods and emotions of people close to you. You have advantage on Wisdom (Insight) checks to notice changes in emotion.
Languages. You can speak, read, and write Common, and one other language of your choice.
Random Height and Weight
|3′ 10″||+2d6||70 lb.||× (2d4) lb.|
*Height = base height + height modifier