Mulrak Jewel of Madness (5e Creature)

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Mulrak Jewel of Madness[edit]

Huge humanoid (mulrak), neutral evil


Armor Class 15 (natural armour)
Hit Points 157 (15d12 + 60)
Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 18 (+4) 14 (+2) 15 (+2) 18 (+4)

Skills Deception +8, Perception +10, Stealth +8
Proficiency Bonus +4
Damage Resistances psychic
Condition Immunities blinded
Senses blindsight 60 ft. (blind beyond this radius), tremorsense 30 ft., passive Perception 20
Languages Terran, telepathy 60 ft.
Challenge 11 (7,200 XP)


Keen Hearing and Smell. The mulrak has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Metal Sense. The mulrak can pinpoint, by scent, the location of metal within 60 feet of her.

Stone Camouflage. The mulrak has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Spellcasting. The mulrak is an 11th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The mulrak knows the following sorcerer spells:

Cantrips (at will): fire bolt, mage hand, minor illusion, prestidigitation, ray of frost, shocking grasp
1st level (4 slots): charm person, detect magic, magic missile
2nd level (3 slots): scorching ray, suggestion
3rd level (3 slots): fireball, hypnotic pattern
4th level (3 slots): confusion, greater invisibility
5th level (2 slots): insect plague, wall of stone
6th level (1 slot): mass suggestion

ACTIONS

Multiattack. The mulrak makes two attacks with her claws.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Rend Mind. Ranged Spell Attack: +8 to hit, range 60 ft., one creature. Hit: 10 (3d6) psychic damage.


All female mulraks develop psionic abilities as they age, but only the most powerful among them can ever hope to become jewels of madness. Through her abilities, a mulrak jewel of madness turns her enemies against each other and debilitates those that fail to resist her magic.
A jewel of madness is a great boon to any aspiring mulrak leader. The mulraks are kept in line with numerous enchantments, while those that disobey are punished by the jewel of madness. Because mulraks fear to incur the ire of a jewel of madness, any tribe of mulraks that contains a jewel of madness spends plenty of resources to ensure her happiness.

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