Mukha-vale (5e Race)

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<Race Name>[edit]

Physical Description[edit]

The mukha-vale are described as having four long arms, such that they reach past their hips. They are lanky creatures, able to move about a ships masts with relative ease and speed, if trained properly. The truly defining feature, however, of any mukha-vale is the mask that is bound to their face. Without it, they cannot eat, breathe, speak, or even function. To remove a mask from a still-living specimen is said to incur the wrath of a god, they call him Alf-Wahid. The masks themselves range anywhere from simple, child-like carvings to intricate, symbolic gestures to the divine and infernal, inlaid with precious stones and metals.

History[edit]

Society[edit]

<Race Name> Names[edit]

Male:

Female:

Mukha-vale Traits[edit]

Four-armed islanders born of a masked god.
Ability Score Increase. Your Wisdom score increases by 2 and your Dexterity score increases by 1.
Age. Mukha-vale are a slow aging race, reaching full maturity at almost 30, and some elders reach upwards of 250 years old.
Alignment. Born of the Balanced God, they are equally good and evil, lawful and chaotic. Each has their place, and their divine role. Any alignment is equally valid.
Size. The mukha-vale are long-limbed, reaching upwards of 7 feet tall. However, their frames are lithe and skinny, and even the heaviest natural member wasn't even 200 pounds. You are Medium.
Speed. Your base walking speed is 30 feet. In addition, you also have a swim speed of 25 feet.
Four-Armed. The four, dextrous arms of the mukha-vale allow for some extra maneuverability that two-armed races simply can't match. You may hold a weapon, shield, or an item in each hand, or even hold two two-handed weapons. In addition, you may make an extra action, but only to Use an Object. However, these extra limbs do not increase the number of attacks you can make in a turn, nor the number of times you can benefit from a shield's AC bonus
Seafaring. You have proficiency with Vehicles (Water), as well as one of the following skills: Nature, Acrobatics, Insight, Animal Handling
Friend to Seas. You can communicate with any creature with a swim speed as though you share a language.
Languages. You can speak, read, and write Common and Aquan

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5′ 0″ +2d12" 100 lb. × (2d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

0.00
(0 votes)

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