Mudsdale (5e Creature)

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Large elemental, unaligned

Armor Class 13
Hit Points 42 (5d10 + 15)
Speed 60 ft.

18 (+4) 16 (+3) 16 (+3) 10 (+0) 12 (+1) 10 (+0)

Damage Vulnerabilities cold, water
Damage Resistances poison
Damage Immunities lightning
Senses passive Perception 13
Languages Terran, understands Common but cannot speak it
Challenge 2 (450 XP)

Own Tempo. The mudsdale has an advantage on saving throws against being charmed or stunned.


High Horsepower. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 6) bludgeoning damage. The mudsdale runs up to half its speed, then slams into its target with its full body. The target, if it is a creature, must succeed on a Strength saving throw (DC 15) or be knocked back 10 feet.


Mudsdale are animals that are frequently used to be mounts as these animals can carry over 10 tons over a long distance. They are the strongest horses around, even nightmares don't compare. These strong and powerful beasts also have a loyal side, willing to die for their master if it were to come to that.

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