Mourn Tiger (5e Creature)

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Mourn Tiger[edit]

Large monstrosity (cursed spirit), unaligned


Armor Class 18 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 60 ft.


STR DEX CON INT WIS CHA
16 (+3) 22 (+6) 16 (+3) 8 (-1) 14 (+2) 16 (+3)

Saving Throws Dex +9, Con +6
Skills Acrobatics +9, Intimidation +6, Perception +5, Stealth +9
Proficiency Bonus +3
Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks
Condition Immunities charmed, frightened
Senses darkvision 120 ft., passive Perception 15
Languages understands the languages of its master but can't speak
Challenge 7 (2,900 XP)


Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Magic Weapons. The tiger's weapon attacks are magical.

ACTIONS

Multiattack. The tiger makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) piercing damage. If the target is a creature, it must succeed on a DC 14 Wisdom saving throw or be frightened until the end of the tiger's next turn.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.

Mourn Roar (Recharge 5-6). The tiger roars and targets any number of creatures it can see within 60 feet of it. A target must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature frightened in this way is also paralyzed. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


The Mourn Tiger is the ONLY shikigami from Jujutsu Kaisen that we have NOT seen, so things on this page are pure speculation!

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